He said to Pm him to further that specific discussion.
He said to Pm him to further that specific discussion.
Oppss, didn't see
He said to Pm him to further that specific discussion.
He said to Pm him to further that specific discussion.
Oppss, didn't see
Display MoreHi Ultranovaxstyle,
The DBOG motto is "bringing back DBO as TW server right before shutdown minus the p2w". We could argue about how skill resets are (or aren't) p2w for a long time, but this should be discussed in a different topic (to be honest I'm thinking about closing this one unless the heated discussion calms down).
I don't see Skill Reset as part of game content, but rather a game functionality. Skill resets in mmo's have different pricings, and I believe they were a bit on the expensive side in DBO. Yes, it's one less item in cash shop, but I believe that there is going to be other great ways to keep donations coming (thinking about wagu machine).
If there is something I dislike about the weekly skill reset npc is that it's way too cheap, it should cost more and more as you level up (I believe TheProdige mentioned this as a zeni sink). So yeah, even if Daneos intends to keep the weekly skill reset npc, this doesn't mean that it will stay at the current price.
You know why we want to change game content before OB? Because POB is the time to test everything, even though people might disagree or agree with it. Every single update I receive at least one message criticizing either the choices or the extent of an update, and I'm ok with it. I don't think developing a game is about making everyone happy, and I believe many of the people that message me will agree with this on me (my PM's aren't always good news).
Open Beta is not the right time to try stuff out, it is the time to fix the last details before having a fully functional game. Depending on how things go whenever we get there, Daneos might consider keeping the game as it is or maybe not, I am not him and I honestly doubt he has all of that clear in his mind. And I think that's ok too, he works hard in order to make this server progress daily so it is kinda overwhelming thinking about it in concrete terms when there are still frustrating bugs like "character connected" that never seem to be fixed and annoy many players.
If you want to tell me about the other things that you believe won't do any good to the server in the future apart from skill resets you are welcome to PM me, I'll be glad to discuss it with you if you want.
Cheers,
Aru :dpeace:
Thanks for reply
I like better the idea that NPC skill reset should be more expensive.
I would just give advantage to fixing skills,dice,speed,cc floors etc than adding new content in this stage of game.
Anyways its understandable those thing will take time,and it aint easy.
Sorry if i went full offtopic,you guys are doing good job.
Greets
Or we can have a add pt/subtract pt system in the skills menu, like the skill tree build tester thing on the site.
The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.
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