This is my build both pvp and pve, pls tell me what i should change
http://tools.dboglobal.to/dbo_skill_calculator/?tool=Skill-Calculator&class=Fighter&build=060110410100010100104010000412001551144101114550100
Fighter build both PVP and PVE
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- Fighter
- vietvt3110
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This is my build both pvp and pve, pls tell me what i should change
http://tools.dboglobal.to/dbo_skill_calculator/?tool=Skill-Calculator&class=Fighter&build=060110410100010100104010000412001551144101114550100i thing that is a very balanced build, but, only in this case, i recomend this build for you.
i know that you can only have i buff at time (spirit roar, or might), but if you use the fighter to duel with a SK or a energy damaged player, you are going to be in trouble, but spirit roar its a good way to have more damaged.
just use spirit roar to fight un PVE or vs physical damaged players, and might for PVE or Enery damaged players.
i know that this is a unusual way to build a fighter but, just in your case, maybe it will work fine.
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- No point in using thunder if you aren't going to upgrade it, plus attack speed sucks now unless your gloves are upgraded very high.
- Swiftness is also pointless to upgrade since dodge is not working correctly.
- Max out concentration and storm strike. Storm strike is a fighters best aoe skill. With enough cool down you can literally spam this move until everything is dead.
- All energy attacks for fighters are bad and not worth investing points in. You can keep Big Bang at level one if you use it for kds or an extra aoe for grinding, but maxing it out is a waste.
- No need for tunnel slash either. Just stay away from the martial artist energy attacks. The only martial artist energy move that's kind of worth getting is kamehameha at level 1 for quick kds in pvp. Keep in mind all kds require rp so the knockdown won't always be available.
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Tunnel Slash can be kept if you have a spare SP since it's a great lure skill. Prevents having to go into crowds just for one mob.
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Tunnel Slash can be kept if you have a spare SP since it's a great lure skill. Prevents having to go into crowds just for one mob.
I agree, it's great for luring, leveling and db hunting. Once you're level 70 there's really no need for it unless you really want it. 1 sp won't make any difference.
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