Im here for talk of the limit of quests you can pick, is too low dude, and sometimes you have more than 20 quests on the map, and you fly around of the npc, but you can´t pick the quest because you´re full of quests.
I think this is something who the old designers of dragon ball make for have more control in the game.
In that time they wanted see the players get low on leveling, going in every npc, and making all the quest they have for pick another one, and with that, make them pay for cars, and motorcycles, for go more fast to the npc, or dont eat the game so fast, or maybe for make you buy XP scrolls, have a lot of reasons for that, because if dont have limit in the quests, you and your friend can make a party and in 2h or 3h, maybe 4h, complete one map if you and him work together.
But now we fly with no limits, we only have to rest in some place for recharge the AP.
So, i suggest put a infinite space of quests for all the players, this gonna make the game more fun for them, if they want play the game and make quests all the night with their party on Skype eating pizza and drinking redbull, let them get fun, we have the game now in our hands, we can make him a perfect game.
Have a lot of playes who have characters Lv70 in their account, and have a lot of people who are bored of the low speed you can leveling in the game, they want fight on the pvp, have their dojos, but they get bored, and the reset is coming here, all the characters gonna go back to Lv1, so this is perfect, the number of people who gonna will stop playing will be to low, or minor than the people who gonna still playing DBOG.
I only suggest liberty for you pick all the quests you want, if you can make them or not, is your problem, if someones help you, good for you, still having people who make that today, people who help other players to farm all the mobs of them quests or killing the bosses, nothing gonna change.
The objective to reach the maximum level was always there, but we can always make it less tiring.