Display Morei think it's the other way, disabling DP healing:
- IS NOT A TEST, as we don't think the skill needed an individual tweak (disregarding their own skill tree balance and composition) with correct calc (retail), so no reason to limit its features.
- IS NOT A NERF, as we are not in a that stage yet, because the game is still incomplete and before adressing class balance (during which DW should have improvements, in that we all agree, the how is the real question tho...), formulas have to be tweaked...
- Such as DP healing formula, which was bugged and said bug could be abused in certain contexts. UntIl there is a correct calc, the healing was TEMPORARILY DISABLED. Imagine Daneos wasn't able to find proper calculation to fix 1 shot sk's life drain which could have been abused? Should we let the skill in that state until proper Calculation is found or disable it temporarily to avoid abuses?
Hope it s clear now.
Yes, for those who think it was nerfed, it was not. It has to be disabled. Please understand that everyone.
Improvement of DW is the next step and a different story. And I hope the dev would take it into their consideration when they are ready for that. I understand it must be difficult and take a lot of time and efforts. I can wait just like I have done so far.