so basically is right to spend like 3 mils of accessoris for antibleed,give up 80 dextery,upgrade a ki armour unuseful in game just for have a chance against sk?this i Call it unbalanced since sk just need a normale gear for face all' other classes.and like i say before sk is supposed to be a tank not a dps.with actual Balance sk just need to do bleed and due to high defense nope in a crit.you can base the server on tw,even of tw wasnt balanced and Will be better base it on korean beta for have a Langer PvP and a better game that doesnt do PvP pray rng and require no skills at all.i still Think sk is unbalanced and bold strike need a re work,same as Fighter crit too high,swordman to low dmg on single target and some class do too low damage
if you want to be a dominate player in this game yes you will have to spend money on accessories based on market value.
we the dbog team do not set the market value of the items we let the community do so.
your opinion about sks and fighters is your own.
you say sk too powerful cause they need normal gear well, the truth is sks are an easy class to play, so are fighters ,ultimates and karmas for pvp. because of there simplicity and powerful moves.
the hardest class to do pvp is crane and sword hands down. because you need multiple sets of gear to face each class.
this game allows you to be casual if you pick sks and fighters but if you pick swordmen and want to be elite youll have to get multiple sets of gear inorder to compete
its just how it is.
as I said earlier swords are a defensive dps class they rely on counter attacking will not be able to compete in damage of a fighter.
the dbog team may make changes to all classes in the future to try test and get balance but until then we have to wait.