forum.dboglobal.to/wsc/index.php?attachment/12028/
As you can see namek defensive item thats harder to aquire compared to drop from regular monster, as in Craft, medusa, CC dungeon, should have a total defensive points of around 1225.
However Craft items have roughly 43% more defensive points then even CC dungeon craft item, that even requires item stats boxes for a good effect.
Thats pretty unbalanced.
what would be your opinion to making namekian (for now) defences from TMQ, CC dungeon, Medusa and craft, all having the around the same amount of total defensive points on all levels, especially on the levels 55~70.
So my suggestion would be to make namekian craft item stat (level 70) new stats being:
Physical 543
Energy 682
Yes, it would make shadowknights and dark warriors left bulky with these armors, but you could fix that for SK 1 property = 1 property again (fixes glaring slash too on them)