Hello,
Small message about the economy in the game and what it results.
For some time all the equipment or objects become blocked (Not salable) and for others only attractible to Scramble or certain instance.
What becomes salable is the stones, so the meaning of farm, which is rather supposed, however it concerns only some class.
We come back to the Cash Shop to be able to mount characters correctly and also it is a problem ...
Because the monetary power of the Asian is too important, so we will find that with guilds overpowering is not at all.
And all this problem will make disappear Classes like Sword and Fighter that will not find any more in the game.
It is necessary to review the items that are blocked create an internal economy, farm, instance, cash shop and not blocked all the Farm (Concerns that certain) and the Cash shop (which also concerns that some).
Currently
Budokai blocked by guild full +15
Scramble blocked by guild full +15
Prize in the game Blocked by full Cash Shoper
In either the +15 are not a problem, but they get all the items is getting stronger and stronger.
Analysis of the result the server will desert because some will have taken the monopoly of everything.
We must revive the equality, unless it is not your game optics.
Sorry Google translation