Hey all,
So my Mighty Majin build so far is this one:
https://tools.dboglobal.to/?to…0000000000000000000000000
But i kinda need to know where to put the other 8 points though...
A little help would be awesome!
Hey all,
So my Mighty Majin build so far is this one:
https://tools.dboglobal.to/?to…0000000000000000000000000
But i kinda need to know where to put the other 8 points though...
A little help would be awesome!
eh you going to make what class ? ultimate in lvl 70 or you planing to stay kid for kid budokai... i just recommend ya to have more attacks then buffs if you planing just to do llving since mighty majin isnt a class where you should be having full buff and less atk to do pve ... basically your spinn skill is the only reason why you kill a group mob or else you wont be able to kill group mob fast enough ... all i say is focus on attack skill and less on buff skill if you are planing to hit lvl 45
Yes, that is exactly what i am thinking about, hitting level 45 as soon as possible.
So, should i go with this build?
tbh i dont have low lvl build for buffer class i just make my own and lvl up with what i got following a lvl 70 build thats all i do but i recommend you to wait with thinking of a build and use all random skill points on whatever you feel like til you hit lvl cap then think about build thus far ultimate and grand cheft got the weak dmg some makes them useless for pve solo basically using spinn skill wont be that much effective in every moment
for leveling a buffer to 45 spins is the key if your on you own
if your in a tmq or ud spam party then load up on buffs.
Thanks for the answers both of you, i will be on my own for now, should i apply the remaining 8 points to the other hitting abilities?
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