NERFING TOKENS IS STUPID

  • All free to play games have pay2win aspects.

    Actually this is just untrue, see DOTA 2. There is 0 content in which you would have to pay or no life grind to obtain or get by through a paywall (Cough League of Legends, Cough battlefront 2 cough). You get the game, you will have access to all heroes, items, and talents. No charge, no bullshit, no fking "sense of pride and accomplishment" crap, and the only thing that is locked from the start is ranked, to prevent grieving, smurfing, account selling, ect. And the only things you need to pay for is cosmetics or the battlepasses

  • Actually this is just untrue, see DOTA 2. There is 0 content in which you would have to pay or no life grind to obtain or get by through a paywall (Cough League of Legends, Cough battlefront 2 cough). You get the game, you will have access to all heroes, items, and talents. No charge, no bullshit, no fking "sense of pride and accomplishment" crap, and the only thing that is locked from the start is ranked, to prevent grieving, smurfing, account selling, ect. And the only things you need to pay for is cosmetics or the battlepasses

    LoL is actually pay to win. When a new hero is released it is not balanced then when the hero is made available to all(not buying players) it is balanced. Players can abuse buying new hero during releases to get an advantage.

  • LoL is actually pay to win. When a new hero is released it is not balanced then when the hero is made available to all(not buying players) it is balanced. Players can abuse buying new hero during releases to get an advantage.

    yeah thats what i was trying to imply.

  • LoL is actually pay to win. When a new hero is released it is not balanced then when the hero is made available to all(not buying players) it is balanced. Players can abuse buying new hero during releases to get an advantage.

    It's not RP exclusive, you can buy that Champion for Blue Essence/IP too lol

  • This is my point of view,as i said,almost none will like it,good luck reading it.


    Payment gateway

    Every account bound per 100usd per month - total donation limit of 100usd per month on each account + open donation link with no trade.


    5 usd 150cp - holiday offers 200cp+5 wagu coins


    15 usd 350cp + 1 wagu coins- holiday offers 400cp + 5 wagu coins


    30 usd 650cp + 1 wagu coins -holiday offers 700cp + 5 wagu coins


    100 usd 1500cp +5 wagu coins+1 wagu coin a day for 30 days-holiday offers 1850cp +10 wagu coins+ 2 wagu coins a day for 30 days


    Wagu machine

    No dogis

    equipment boxes from x 30 to x5 bind.

    Seal coins x5 bind.


    Cash shop

    Flying jets speed increase,fuel speed decrease.

    Wagu coins x 5 200cp,only x5 .

    Dogis.

    All or most with p2w aspect cash shop items bind, except wagu coins.


    Few prices adjustments on items

    By now there should be some data on sales,to adjust them,either increase or lower...



    What is getting removed


    Cash Shop

    Seal coins

    CC battle tickets.


    Token Shop


    everything,no token shop.



    Few game tweaks:

    CC battle tickets at merchant for zeni,standard prices

    Low exp scrolls at merchant for zeni,increasing prices as time goes.

    Low autopots at merchant for zeni,increasing prices as time goes.

    Gifts box flying jet and 20slot bag permanent.

    Upgrade stones drop increase.

    Equipment boxes available on 60-70lvl cap.

    Low chance of drop at end game dungeons(cell-bacteria) equipment boxes and wagu coins by mobs,

    5 max per run,if mission fail, exp and items gone wild.

    Better stats on rare and superior gears more crappy on legendary(need boxing) but more total amount...

    Dual client disabled,sandbox permitted(unpaid version offers 2 clients,paid 5).

    Seal and wagu coins on merchant or BOSS npc for x fixed* amount.

    Remove all current items in game,if possible,if not,well f#ck,wipe again.

    Mundosa farming,10 minutes cool down on same opposing characters,actually entering the match and lock them,with a warning before accept entrance.

    Budokai 4 weeks prelim elimination (define cap of player limit randomly,by faster applier),twice a day,those who got eliminated have a chance to fight again next week,winner gets a ticket by mail, for next round on the end of the month,all winners compete each other on that day.


    *zeni or gold/silver coins

  • I can see some of the points in your ideal system, and while I can't promise anything will change I can try running this by the team, and see what they think about it.