Ofc. Human fighters/turtles on plat with +6 equips and full popo accessories get 6/7k bolds from SK then they come cry to the forum. I have a +15 CC100 axe, the best one in the game atm, and I full prop only hit 3k on some people, pair that with good acessories and it's done.
Could you share how much dmg Sm, fighter and turtles do on you? (without ulti prop buff on any and include critical and non critical) you can give those with +10 and above weapons. Also I'm talking about the DMG taken when youre geared for them (full respective defence armour).
I agree that SK is easily the class that's most able to counter, but once again...the theory of the class is the issue with the current state which i purely believe is not in anyway the SK's fault. The crit nerf has brought the actual DPS chars down the the damage that the "tank" does.
When this king about those "humans with +6 equips and popo accessories" reverting crit seems like a bad idea....but even in TW with insane crits, the +15 divine had trouble 1 shotting SKs with crits....so imagine when this 70 cap reaches what the problem will be with 1/3rd of the critical dmg