SK build based on PVP/PVE with the current 60 cap
suggestions would be welcome
current SK build
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PVE-https://tools.dboglobal.to/?to…0000011234410010431003401.
The Defense debuff is more useful that a lvl 1 movement speed decrease, the curse is an optional attack that can be used only in pvp, Agro buff and Taunt are for doing UDs, TMQs and CC. Critical hit block is useless in PVE so there is that. I also added Kaio if you do CC. Attacks are fine but if you intend to farm max self destruction wave.
PVP-https://tools.dboglobal.to/?to…0000115134440111031103401.
SK have many builds for PVP but I chose this one. Curse here is really useful especially for classes that have really low cd on skills(SM I'm looking at you) but in order to have it you sacrifice 2K HP. The crit block buff is super good here for obvious reasons. Mystic attack and fear for stopping skills with cast like kame or just prolonging the time your opponent can't to anything, dragon's oath is really good for blocking the turtle stun or some other paralysis. I added cleave because who doesn't want KD? That's what I have to say, I don't imply that these are the perfect builds but I think you can get pretty far with them
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