???? whats the problem with pve figthers????

  • Daneos just doesn't know what he's doing. If people say at day 1 something's bad, it's an emergency to nerf shit like crazy even if it's not relevant to the complaints. Even though people were wrong about perma-invincibility, if he wanted to stop the ignorant complaints, all he needed to do was reduce the cooldown RP to 9 seconds instead of 12 so Fighters would be vulnerable for 4 seconds instead of 1 inbetween attacks.

    But no. Remove cooldown RP entirely!
    Then double the base cooldown!
    Then reduce invincible time to 1 second!

    Logic!


    .....

    Honestly, I've felt for a while this game is doomed, and seeing this just reinforces it for me. Lvl70 making everything right was the reason I kept grinding up stuff for then. But I stopped playing a few months ago because I realized the lvl60 flaws were carrying over to lvl70 too. I was also afraid Fighters would be in the "pay for CC91 tickets" viability-zone forever. I got pretty excited when Fighters finally got some non-RNG input. But the game doesn't acknowledge your invincibility 'til 0.5 seconds in. You can't counter Shout or any immediate attack with it in-time either, so it's usability is very limited.

    It'd take forever to accomplish anything spamming a weak Storm Strike while allies spam RP for you, and you might get 1-shot inbetween Storm Strikes since you're not wearing props....but it's still a great idea to reduce incoming damage if you were in trouble and wanted to stall, or needed to slowly do AoE if nobody else could. It was a great safety and utility buff for the least safe class to take to the CCBD, perhaps enough to finally get them out of the "pay for CC91 tickets" viability hellhole. But no...it's gone now.

  • They shouldn't have touched them for now. Fighters did good so far.

    There are other classes that need rework far more than Fighters do atm lol.

    This is a Signature. Thanks for reading.

    You learned nothing.

    Wasted your time.

    Also thanks for reading all the way

    down here.

    Enjoy the emoticon.

    :whistling:

    *got f*cked hard by Upgrading on July 8th 2018*

    d5ao5rb.gif

  • They shouldn't have touched them for now. Fighters did good so far.

    There are other classes that need rework far more than Fighters do atm lol.

    Why would you think that? Look at all the Budokais they won. 1. By a guy using 11k dollars on stones and skill reset books to use SSJ and HTBs every round, then chargebacked and understandably left in frustration.

    And don't forget their CCBD problems. Either you have enough good friends who happen to be experienced, overgeared enough to make up for your lack of usefulness, and are the right classes....or you pay CC91 tickets to get in. And if you DO get taken along, what's your role? Well....you're allowed to deal 1on1 damage if it doesn't mean your immediate death, or have inconvenient mobs chasing you in circles while the rest takes care of business.

    Anyone who said Fighters were fine are either other human classes fighting them in PvP, or ignorantly graded them by their damage on plat rather than their performance in Budokais and the CCBD. Sure, Plasmas and Pokos needed buffs first, but Fighters were in no way fine.

    What's your problem guys if I had installed DBOG I could easely farm with my 60 Fighter, with my Dende Priest's EP Support, if your with full CDR Gear and spam maxed Wolf Fang Fist with CDR RP and your Super Saiyan. :D

    Farming with Wolf Fang Fist.....yeah....okay. ; You have fun with what you're doing....that's all that matters in the end.

  • Well check out swordsman vs fighter now and realise how strong they are. They block everything resist everything and 1 shoots humans with +10 stick when ur +13 or 14 maybe even +15. Fighter always gets invitation to join party budo unlike sword or crane cuz they just cant 1 shoot every1. Fighter always passes prelims cuz dmg is insane unlike again sword and crane. Its now useless to even upgrade ur gear vs fighter cuz either way you will get 1 shooted. Im +13+14 sword will all con 12 k lp + 2x 10 props and i get 1 shooted by +10 stick 13k dmg. Can try using anti crit but chance of blocking that crit is 1/3. Anyways fighter was strong even be4 this retarded buff. Now give a look to crane, sword and plasma those who main these classes are now loosing hope when strong classes gets insane buff and the weakest gets left behind again and again

  • They block everything resist everything and 1 shoots humans with +10 stick when ur +13 or 14 maybe even +15.

    Fighter always gets invitation to join party budo unlike sword or crane cuz they just cant 1 shoot every1.

    Fighter always passes prelims cuz dmg is insane unlike again sword and crane.


    Its now useless to even upgrade ur gear vs fighter cuz either way you will get 1 shooted. Im +13+14 sword will all con 12 k lp + 2x 10 props and i get 1 shooted by +10 stick 13k dmg. Can try using anti crit but chance of blocking that crit is 1/3. Anyways fighter was strong even be4 this retarded buff. Now give a look to crane, sword and plasma those who main these classes are now loosing hope when strong classes gets insane buff and the weakest gets left behind again and again


    1. Ever fought a Budokai-level Karma? Even with full DEX you'll resist once every 2 rounds at best. In retail, 50% of the time a Karma would Shout into your Kidney Shot and that'd be game. But I'm guessing you're just judging from Martial Artist vs Martial Artist battles, which are the biggest casino battles in the game.

    2. That's the one thing Fighters aren't garbage at. Party Budokais. Not incredible either, they're easy to kill and interrupt with their pathetic resist, but if you're okay relying on some luck you can get results. But even Plasmas are above Fighters in 5v5s, so that's no reason to say Fighters are "fine".

    3. You're right, many Fighters do pass prelims thanks to their easy kill-steals. Which makes it even more amazing how they've never actually won a single Budokai, don't you think? You'd think with 10 times the amount of Fighters, there'd be more Fighter Budokai winners.


    4. You keep talking from the perspective of Swordsman vs Fighter. In the grand scheme, both classes are garbage at solo PvP, and both needed to hit harder to counter other classes. Naturally this means they kill each other in the blink of an eye. Swordsmen could one-shot Fighters too back before the crit damage nerf. They just need a higher upgrade level. But that's the price you pay for having combos, infinite RP, and all the cool strats Swordsmen get that Fighters don't.

    Fighters got their buff before everyone else. That was the only problem. But definitely not them being "strong already" by any stretch.

  • compared to many other classes fighter is fine right now. They are awesome in 5 vs 5 and strong in cc dungeon. The problem with them in cc dungeon is that no one wants to take fighter. 1 reason for that are the high lp floors, fighter without an op waveclear skill will just take too long but against bosses they are great.


    The main problem that fighters have are tanks (dw, sk, granma, ultima). Crit dmg got nerfed by 2/3 - 3/4 of it's original dmg which was the main point of a fighter but defense, lp, buffs did not get touched. Of course classes that depend on crit dmg will suck now against tanks.


    Also on tw ultimate, grandma, dw wasn't design for 1vs1 pvp so they was just bad at it. That is also the reason why sk is the only class with an anti crit buff so they can counter crit dmg while giving up some lp.


    Moreover that is also the reason why plasma sucks right now. On tw they was a nice turtle replacement for pve but their dmg right now is nearly non-existent.


    Ah don't worry we will never get a balanced dbog because people are not thinking about all classes or all aspects of the game. It is all about how to make every class viable for 1 vs 1 budokai...

    Well good luck with that

  • Karmas and Ultimates are the best at PvP, PvE, and 5v5. Therefore there's no excuse to say Fighters and Plasmas are "meant" to be a 5v5-only class or DWs are cool being PvE-only. I know nobody would want to make Karmas/Ultimates useless at PvP to make them "a PvE class", so saying that just means you don't care about balance at all.

    compared to many other classes fighter is fine right now. They are awesome in 5 vs 5 and strong in cc dungeon. The problem with them in cc dungeon is that no one wants to take fighter. 1 reason for that are the high lp floors, fighter without an op waveclear skill will just take too long but against bosses they are great.

    They're good, but awesome is overstating it. They're not Karma/Plasma/Dende/Ultimate/Turtle-level good. Cranes and SKs aren't far behind either.

    But "strong at the CCBD"? Are you high? They take way too much aggro spamming needles, and with speed Swordsmen are stronger in every single way. STILL Swordsmen aren't exactly popular, often replaced by Turtles, Cranes and even Chefs. Fighters do nothing other classes don't do better.

    Ah don't worry we will never get a balanced dbog because people are not thinking about all classes or all aspects of the game. It is all about how to make every class viable for 1 vs 1 budokai...

    This game needs more higher-ups who actually care about PvE in general......

  • Just use energy base farming, it works better , although i understand why some use physical for the next reasons:


    1- alot of people already own physical based weapons & gear , so they would rather not spend on energy.


    2-alot of people Prefer using physical attacks to farm , i guess it's more fun? i don't know.


    3-reset is weekly and alot of people do tournaments and ranked , which is physical based , but if you want to switch back to farming, you gota wait a whole week.


    conclusion: if you want to farm as fighter again , build reset every week should be removed. so you can reset whenever you need to.


    for now fighters have to go hybrid build.

  • now the fighter are going to cry, the fighter is fine like this, rather they do not know how to use it.

    "They do not know how to use it" Are you out of your mind? What's there not to know about using Fighter? Listen, it's one thing to not be creative/experimental with Fighter's fighting style(crit/prop, crit/dex, KD/CD, etc), but it's another thing to be "bad". Fighter is very straight-forward, and easy to comprehend class(for the most part). If the player has any form of experience playing the game I'm quite certain they'll "know how to use it".


    If your reasoning for why not a single Fighter has won budokai legitimately(despite it being one of the most popular classes in the entire game) is because "they don't know how to use it", then you simply don't know what you're talking about. Fighter, quite frankly can hardly compete against any non-human class. Dende/Ultimate/Grand Chef/SK/Karma obliterate them without a second thought, and Crane/Turtle I don't believe struggle with them much at all if they go full focus. As if right now Fighter/Plasma are the only two classes that don't hard counter any class in the entire game, thus objectively the worst classes in 1v1s. I won't bother covering their flaws in PvE because Echo already did so.

  • Only because fighter it's more popular have more interest than other classes, now you can understand the pain of use a character nerfed, welcome to dbog you don't like fighter you can change the character to female turtle that have all. Partys budokai, partys ccdungeon, and pvp with broken item that full rp.

  • wow this is just sad.


    dbog team trys a new idea to tweak a class and see if its a direction for balancing and everyone whos not a fighter/swordsmen spazes out without even giving it a chance.


    a minor tweak could have been done to storm strike without nerfing it to the point of a laughable joke. I personally think the rp ball cool down reduction could have been set at reduce cool down by 4 seconds and this change wouldnt been broken in pve or pvp.


    In my opinion no one really wants this game to be balanced. everyone especially the ones in the forums (including myself) is too biased towards our favorite classes.


    everyone just whines and complains and only takes sides of a buff/nerf if it benefits the class they play and only suggest changes that will benefit there class.


    even when good discussion is brought to the table everyone thinks they know it all and they believe that they are better than everyone else in game lore.


    change wont happen if you dont give it a chance. sadly this community will never do that.

  • The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.

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