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Balance
- Swordsman skill "Energy Recovery" has been adjusted. It now gives more RP and has less cooldown.
-- Rank 1 > 100RP > XX CD
-- Rank 2 > 200RP (+100) > XX CD
-- Rank 3 > 200RP (+100) > XX CD
-- Rank 4 > 200RP (+0) > XX CD
-- Rank 5 > 300RP (+200) > XX CD
-- Rank 6 > 300RP (+200) > XX CD - Knockdown of skills with range of 3m or less can no longer be blocked (instant activation).
- Swordsman passive skill "Evade Up" now has "Reduce EP cost by X%" as a second effect.
-- Rank 1 > 19% reduction
-- Rank 2 > 25% reduction
-- Rank 3 > 32% reduction
-- Rank 4 > 41% reduction - Swordsman skill "Sword Slash" Rank 4 now has the Knockdown RP effect. Also, cooldown has been increased.
-- Rank 1 > 6 cooldown (no change)
-- Rank 2 > 6 -> 8 cooldown (+2)
-- Rank 3 > 6 -> 10 cooldown (+4)
-- Rank 4 > 6 -> 12 cooldown (+6) - Swordsman skill "Multiple Sword Slashes" Rank 4's Knockdown RP effect has been removed.
- Swordsman skill "Penetrate" buffed.
-- Rank 1 > 16 Dex -> 10 Dex
-- Rank 2 > 18 Dex -> 15 Dex + Increase Physical Critical Damage by 2%
-- Rank 3 > 20 Dex -> 20 Dex + Increase Physical Critical Damage by 3%
-- Rank 4 > 23 Dex -> 25 Dex + Increase Physical Critical Damage by 4%
-- Rank 5 > 26 Dex -> 29 Dex + Increase Physical Critical Damage by 5% - Martial Artist skill "Prepared to Roar" Physical Defense decrease has been nerfed.
-- Rank 1 > 5% (no change)
-- Rank 2 > 10% -> 5% (-5)
-- Rank 3 > 15% -> 5% (-10)
-- Rank 4 > 20% -> 5% (-15) - Effect "Damage increased by 1.5x when attacking from behind" now changed to a different formula.
- Swordsman skill "Energy Recovery" has been adjusted. It now gives more RP and has less cooldown.
- Party Budokai logout exploit.
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