Note: I think I'll write about Turtles tomorrow if my ideas are well received by the community, right now I'm tired of writing and posting skills pictures lol.
I know right? As long as there's people to read it (us for fun), it isn't a waste of time if you got nothing better to do at that moment.
You provided details of another interesting approach focusing on skill points' management. You also have similar thoughts to mine. Particularly about the underrated skills like agile armor. If they keep such skills as it is, then I'll have a good laugh at this reverse brilliance. Seen enough to understand who's had experience in actual mmos and are aware of how classes (yes, plural) are designed.