I was talking to a friend until he encouraged me to post it here, someone must have already talked about it, but I've been reinforcing it.
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Why did they remove the bleed from the fighter? This condition did not take more than 400 bleed damage every 2s, I think it would be interesting to get back on the needle skills.
Since the fighter has little defense and does not dodge more, it would be nice to increase his chances of killing a SK in arena a bit.