Server Maintenace

  • It's a work in progress, the only way forward is through. Go on with the changes, see how they go before making statements on how negative this is. If it's not a valid solution, then try to come up with betters ones till the best one appears. There's no need for frustration when this is nothing but mere tests to hopefully bring positive results, eventually. The negligence of this community can immense sometimes..


    The less rng, the better.

  • please do something about this too!! I bet many people would support nerfing aa... make skill parties great again

    We were talking about it yesterday.

    My idea: Nerf auto attack damage against bosses/hero monster in dungeon & increase skill damage. Maybe also change the skill animation time, so skills are used faster

    ^ only PVM

  • so we need new ultimate buff and a new effect for swordman glaring slash


    how about that


    for ulti buff maybe


    stage 1 3% Increase physical armor penetration & Energy armor penetration

    stage 2 6% Increase physical armor penetration & Energy armor penetration

    stage 3 9% Increase physical armor penetration & Energy armor penetration

    stage 4=max 12% Increase physical armor penetration & Energy armor penetration


    and for glaring slash like 5sek until 20sek at max stage


    3 % decrease Physical critical defense rate & Energy critical defense rate

    6% decrease Physical critical defense rate & Energy critical defense rate

    9% decrease Physical critical defense rate & Energy critical defense rate

    11% decrease Physical critical defense rate & Energy critical defense rate

    12% decrease Physical critical defense rate & Energy critical defense rate

    14% decrease Physical critical defense rate & Energy critical defense rate

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  • We were talking about it yesterday.

    My idea: Nerf auto attack damage against bosses/hero monster in dungeon & increase skill damage. Maybe also change the skill animation time, so skills are used faster

    ^ only PVM

    Hello Daneos! My suggestion is to introduce a threshold system for auto attacking.


    For example, players can do auto attacking for 10 seconds then can't auto attack for next 5 seconds.


    Logically speaking from dragon ball z world, with attack speed and auto attack what characters are performing is energy barrage and after doing so character should become tired.

  • About swordsman Im not sure.

    I think a swordsman would go best with physical armor penetration. (Best combo with knock-down).

    Physical critical defense rate and Energycritical defense rate can not go below 0% so it is only useful if the opponent has a buff that increases the stat.

  • please do something about this too!! I bet many people would support nerfing aa... make skill parties great again

    Yeah there are two main things


    1. aa's too broken or

    2. Skill usage is too useless in pve


    Then, as Daneos said it might work increasing skill dmg against bosses, nerf of aa or both?. A Skill party should be able to run a dungeon as fast as speed pt

  • [PL]Daneos will you enable global props now and remove that "attack and defense props".

    I think that accessory like this would be good and ofc it need to be capped too.


    That means that max attribute buff would be 8 aka Strange 5% LP x 8 strange attribute buff = 40% LP.

    This could be better, it would mean that humans could use this on armor and wild on weapons getting 40% LP and 40 armor penetration, that would make them good to endure beating and if deal good dmg.


    Still, I like the change, just I hope that even if you do not let at least global props in play, that there should be added something to replace properties just soo we can have variety of options.


    About attack speed, remove attack speed from gears and increase self buffs of speed classes soo they can reach 100% for short time without need to use speed weapons.

    PWIceman-Dark1.gif

    “I’d rather be hated for who I am, than loved for who i’m not”
    IGN: Iceman 19_small.png Shadow Knight 19_small.png
    IGN: Iceman
      13_small.png Dark Warrior 13_small.png
    Discord: Iceman#8402


  • About attack speed, remove attack speed from gears and increase self buffs of speed classes soo they can reach 100% for short time without need to use speed weapons.

    I think, if attack speed is to be balanced then this is the best thing that can be done(for pvp)

    I agree with you!

  • [PL]Daneos So what will glaring slash from sm rebuff do? Physical armor pen?

    Well it acted before as defense debuff kinda, it reduced the props.


    I think for SM it would be good to have any of this 2 options:

    1. Reduction of anti critic by 30% ( it wouldn't be dat good in PVE)

    2. Reduction of power and defense by 15 % , 30% would be kinda too OP ( it should be tested and it would be good in PVP and PVE)

    PWIceman-Dark1.gif

    “I’d rather be hated for who I am, than loved for who i’m not”
    IGN: Iceman 19_small.png Shadow Knight 19_small.png
    IGN: Iceman
      13_small.png Dark Warrior 13_small.png
    Discord: Iceman#8402




  • you simply spoiled the pve, I can not deal damage that gave more in the mobs then game stayed full useless

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