I think it would be great if swordsman Mastery skill that buff (70 strength and 64 focus ) , would be (70 strength,70 soul and 64 focus) so this class will be more powerful and lovely to play . With that SM can be played energy as strong as physical this will open more ways to play sm than a boring physical one instead of wasting its valuable energy skills . Hope u all consider my opinion
Swordsman improvement
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yeah if you give all other classes the same extra stats that we not have 1 op class and 11 not so good classes xDDDDDDDDDDDDDDDDDD
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wtf if you want use energy skills create a energetic char.
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wtf if you want use energy skills create a energetic char.
In dbo, physical classes are armed with energy, but energy classes cannot arm themselves with physical
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I think it would be great if swordsman Mastery skill that buff (70 strength and 64 focus ) , would be (70 strength,70 soul and 64 focus) so this class will be more powerful and lovely to play . With that SM can be played energy as strong as physical this will open more ways to play sm than a boring physical one instead of wasting its valuable energy skills . Hope u all consider my opinion
Focus there is really enough, you don't want to turn SM into turtle.
With energy boost type of gear and with buffs there, SM have already decent energy attack. -
I think if glaring slash doesn't have decreasing props then they should add the effect of decreasing enemy's defence as it is a curse type skill so this is the best option (I think) to improve SM and also I don't think they will improve SM in giving him attack power but decreasing enemy's defence will be a better option
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prop decrease if broken with prop earrings on sm it doesnt need to be changed lol
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prop decrease if broken with prop earrings on sm it doesnt need to be changed lol
They actually removed the prop system in 2.0 client so I was just giving idea for glaring slash
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oh i see
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Can we make a poll to bring back damage back ? SM has now 0 chance in PvP without back damage
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Can we make a poll to bring back damage back ? SM has now 0 chance in PvP without back damage
It's not going to get fixed until 2.0 client, so don't bother.
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I think if glaring slash doesn't have decreasing props then they should add the effect of decreasing enemy's defence as it is a curse type skill so this is the best option (I think) to improve SM and also I don't think they will improve SM in giving him attack power but decreasing enemy's defence will be a better option
This or give it bleed.
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This or give it bleed.
Ya this idea is also good.
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The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.
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