Hello, my name is Elvis Aaron (Just don't have Presley e.e), I am Brazilian and I believe that I cannot write in Brazilian Portuguese here in this area of the forum, however if there are no problems, I would be grateful to hear from you. I've been looking for some color changes for Fly for a while, I haven't had much success. So I decided to go after myself and ended up discovering a lot, I just don't know much. I only know the basics of changing the texture of the Ssj aura, and the fly. I learned to change some animations too, however, it is not that great thing, it is very basic. So I will leave my registration here if someone wants help wanting a different color from the Aura of ssj and Fly. I still haven't gone after knowing how to change some hair models or his color, so I'm making it very clear that I don't know much, I'll try to show some video of what I did if someone is interested in wanting it too. And my thanks to everyone who tried to work with mods for the game.
Hello, let me introduce myself.
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Hi,
wellcome to modding, if you can switch textures and animations and change the flight color you have the logic to do the rest too.
You can also look into my thread, on post 4 there are a few tutorials and links that might help you (like switching hair models).
You could also upload your mods for others to use
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Hi,
wellcome to modding, if you can switch textures and animations and change the flight color you have the logic to do the rest too.
You can also look into my thread, on post 4 there are a few tutorials and links that might help you (like switching hair models).
You could also upload your mods for others to use
Haha thanks! I've been through your posts a few times and that's where I got some knowledge from. In this case, it was mainly where I learned about the animation exchange. I didn't know that I could do these mixes, so I got to use teleportation animation in the Popo skill and changed the fly one too. And in that, my Swordman knows how to teleport. Haha ha
Thank you very much for your help with your knowledge passed on to people.
Anyone who wants something I did, just ask. -
Haha thanks! I've been through your posts a few times and that's where I got some knowledge from. In this case, it was mainly where I learned about the animation exchange. I didn't know that I could do these mixes, so I got to use teleportation animation in the Popo skill and changed the fly one too. And in that, my Swordman knows how to teleport. Haha ha
Thank you very much for your help with your knowledge passed on to people.
Anyone who wants something I did, just ask.Awesome, I love when someone adapts and do his experimenting with it.
In case of the popo skill animation, it looks awesome. Can you tell me which of the animation parts of the skill you switched, or the names of the files? I want to add that to my client too^^
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Awesome, I love when someone adapts and do his experimenting with it.
In case of the popo skill animation, it looks awesome. Can you tell me which of the animation parts of the skill you switched, or the names of the files? I want to add that to my client too^^
It's easy, just replace the a_hum_m_dojo_item_start.anm file with a_hum_m_skl transmission.anm, in the case of humans and men, in this part you must understand well. And replace a_hum_m_dojo_item_cast.anm with a_hum_m_skl_transmission_cast.anm and you're done.
If you want I can send you the files so you can do it quickly.
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Thank you, i can work with this^^ no need to sent
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I love that popo pose for charge RP, can u tell me how you do that?, thank u so much!
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Here is a tutorial for human female. The logic is the same for all, you need to look for the files of your class and gender and if you are using a child character, the files you need maybe named different (e.g. ..._ch_...)
Guide: Animation Switch
If you don't want it to look like you are taking a dump when charging rp, you can switch the animation of rp charging with the one from the calling popo skill.
I give you a short overview on the logic behind it:
Step 1: Backup your whole pack folder - if you mess up you pretty sure get a dc when someone uses the action you switched
Step 2: Each class and gender has their own animations (idk if for child chars it isn't hmy insead of hum, never tested it, you have to experiment if you use a child char)
Step 3: Get the animation you want from obj.pak
In this case you want the animation for the popo stone skill and the one for rp charging.
Most animations have a start, a cast and an end animation file.
I just needed the start and cast.
The files you are searching looking like this for female humans:
Step 4: Rename the dojo item files to the matching charge rp files
(look at the file size)
Step 5: Replace the freshly renamed charge rp files with the ressource tool in the games obj.pak
Link: the human female animations from the tutorial, just in case...
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Here is a tutorial for human female. The logic is the same for all, you need to look for the files of your class and gender and if you are using a child character, the files you need maybe named different (e.g. ..._ch_...)
Guide: Animation Switch
If you don't want it to look like you are taking a dump when charging rp, you can switch the animation of rp charging with the one from the calling popo skill.
I give you a short overview on the logic behind it:
Step 1: Backup your whole pack folder - if you mess up you pretty sure get a dc when someone uses the action you switched
Step 2: Each class and gender has their own animations (idk if for child chars it isn't hmy insead of hum, never tested it, you have to experiment if you use a child char)
Step 3: Get the animation you want from obj.pak
In this case you want the animation for the popo stone skill and the one for rp charging.
Most animations have a start, a cast and an end animation file.
I just needed the start and cast.
The files you are searching looking like this for female humans:
Step 4: Rename the dojo item files to the matching charge rp files
(look at the file size)
Step 5: Replace the freshly renamed charge rp files with the ressource tool in the games obj.pak
Link: the human female animations from the tutorial, just in case...
Thank u so much for Answer and teach me, Effy.
I take this opportunity to mention that I adore your mods, I hope you continue make more! -
Do you know if is possible to use Namek animations on humans? For example Namekian RP Charge animation on a Human male.
I tried to change hum_rp_charge_cast & start with namekian ones but the game crashes each time I try charge RP with human, am I doing something wrong or is not possible?
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Do you know if is possible to use Namek animations on humans? For example Namekian RP Charge animation on a Human male.
I tried to change hum_rp_charge_cast & start with namekian ones but the game crashes each time I try charge RP with human, am I doing something wrong or is not possible?
From my experience you need the right race and gender for it not to crash, but I've never fully tested it
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From my experience you need the right race and gender for it not to crash, but I've never fully tested it
Let me know if you manage to do it, would be very cool to mix animations :love:
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The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.
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