O que outras pessoas estão dizendo
visual 10 dont open project , he says the project has created in the new version and don't open project
Open it with Visual Studio 2019
O que outras pessoas estão dizendo
visual 10 dont open project , he says the project has created in the new version and don't open project
Open it with Visual Studio 2019
Open it with Visual Studio 2019
2019 give errors and don't compile
all source work but no tools and I need all tools or only table editor
2019 give errors and don't compile
The sources working perfect please check your repository local and update this if your not have the last commits.
Visit the repository DBOGLOBAL on GitHub to see last commits.
all source work but no tools and I need all tools or only table editor
I did explain you how to compile all tools in another question...
First update your source files to have the fixes to you can compile succesfully.
But i have downloaded yesterday
Display Moreyes but that is done in the game chat thanks to the privileges that the user has, I know that in the backend of the server it rewrites that variable, matching it to the entered speed, however in the server files the value must be assigned somewhere by default, for example in the gm.cpp file there is the
ACMD function(do_setspeed) {
.................
.................
pPlayer-> UpdateMoveSpeed (fSpeed, fSpeed);
}
which in the end calls the UpdateMoveSpeed method with the variables fSpeed, fSpeed which are the ones that have the speed defined.
In which file is the default speed defined for all characters?
Shared>NtlShared>Game>NtlMovement.h
#define NTL_DEFAULT_MOVEMENT_SPEED (7.0f)
But i have downloaded yesterday
Please share screenshot with errors, may be a problem with components missing in your VS2019.
Compartido> NtlShared> Juego> NtlMovement.h
#define NTL_DEFAULT_MOVEMENT_SPEED (7.0f)
Thanks a lot !! haha one last question,
After modifying it, do I have to recompile something?
Thanks a lot
!! haha one last question,
After modifying it, do I have to recompile something?
Obviously you need recompile only NtlShared if you change code there. if you not compile then the files compiled are based in the before code.
Where can you get a current download link to the DBOG 2.0 client that works where you can play DBOG?
Tested in old Navicat. Its working good with MD5 Hash Generator xd.
Obviously you need recompile only NtlShared if you change code there. if you not compile then the files compiled are based in the before code.
You need compile new GameServer with other port and connect this with CharServer. This new GameServer should appear in the channel list in game.
Does it bother you if I ask you where I change that in the code? the truth is that I can't find it.
Does it bother you if I ask you where I change that in the code? the truth is that I can't find it.
Haha sorry, is not necessary change code in gameserver. Forget this.
You must change settings in GameServer1.ini and GameServer.ini to make this.
Jaja lo siento, no es necesario cambiar el código en el servidor de juegos. Olvidalo.
Debe cambiar la configuración en GameServer1.ini y GameServer.ini para hacer esto .
forum.dboglobal.to/wsc/index.php?attachment/5875/
I did it. I can only compile the client and get to work on it.
Thanks for your help. I could use some help with the client if you can.
Genial que pudiste ver el tema de los canales, lo ultimo no te lo entendí ...
Por cierto hablo español.
if you can help me with this. does not report errors but does not compile tools or client.
forum.dboglobal.to/wsc/index.php?attachment/5876/
I downloaded it a few hours ago. it is the last one
Please share screenshot with errors, may be a problem with components missing in your VS2019.
all error here https://pastebin.com/N67hFccF
forum.dboglobal.to/wsc/index.php?attachment/5877/
Only the client compiled here.
forum.dboglobal.to/wsc/index.php?attachment/5878/
PackEditor
forum.dboglobal.to/wsc/index.php?attachment/5879/
tableEditor
forum.dboglobal.to/wsc/index.php?attachment/5880/
TSTool
forum.dboglobal.to/wsc/index.php?attachment/5881/
all separately. compile them together in the first image
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