[EN] Patch Notes - 2020-09-08 - Subclass Change Prototype!

  • patch_notes.png


    Hey everyone! Welcome to our first official patch notes update! Not all of these happened today, I'm just catching you up on the changes we've been making over the last few weeks.


    Updates.png


    - Added in subclass change prototype command


    Use @changeclass to change your subclass. It only works on a subclass possible for you, to change from Swordsman to Fighter, for example.

    It can only be used in towns. It can't be used during Budokai, or during Scramble, or in any pvp area.

    Please send us any issues, suggestions, or bugs that you run into!

    There is a small HTB cooldown display bug when switching back and forth between subclasses a lot, but you can solve this by logging out and back in.


    - Removed CC150 titles from all players


    The CC150 titles were distributed by the old team when no one was sure if the game was ending or not. Since the game is safe now, we've removed the titles to make pvp a little more fair. The CC150 titles will return in the future when we've enabled CC150!


    - Reworked event schedule to have more Budokai/DB Hunt/DB Scramble in more timezones


    We've drastically increased the amount of automated events taking place every week, to allow more people to participate in each event type. The new schedule can be viewed at https://dboglobal.to/events.


    bug_fixes.png


    - Fixed an issue with brown boxes that allowed rings to have any stat

    - Fixed an issue with silver boxes that allowed any item to have any stat

    - Fixed a bug preventing dogi balls from applying to dogis

    - Fixed a bug that caused zeni drops to have additional unnecessary RNG - fixing this bug causes 25% more zeni to drop on average

    - Fixed the confusing text on the weekend exp event alert. Text now reads:

    • "2x Exp Weekend Started!"
    • "2x Exp Weekend In Progress"


    If you have any issues or suggestions, please let us know! All feedback is appreciated.

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