[GUIDE]General Class

  • Started now and not even know what each class does?
    In this topic you will know a bit about each class.



    - In Dragonball Online is possible to choose three races. Each race (whether human or majin namek) has two classes. Each class has two subclasses. That is, a very considerable number of options to your fun.
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    Humans


    Inspired by the majority of the Z Warriors on the anime, is the race where the characters and their classes are based on techniques of the anime, and of course, other improved. The Humans Race have two classes: The Fighters and Spiritualists (where, each containing two subclasses).


    Human Spiritualist: Crane Hermit


    The Cranes are fighters that use a fan to release their special abilities. Known for having a greater number of skills with DOT (bleeding) and very good in both PVP (Player vs Player) and PVE (Player vs Environment). Has some skills seen in anime such as Tribeam, Dondon ray, Dondon Barrage, Freeze, etc.


    Human Spiritualist: Turtle Hermit


    Turtles are the owners of skills extremely strong, precise and planned. Struggle with a scepter, not always, uses his skills to release. Comprised of great buffs and debuffs, Turtle is a class very much seen in PVP and PVE as well. Owner of skills whose character was based on Krillin. Has some skills as seen in the anime: Super Kamehameha, Scatter Shot, Kienretsuzan.


    Human Martial Artist: Fighter


    If you like a lot of Goku or Vegeta, you'll get fine with the Fighter class. Bearer of the two most coveted skills anime: Big Bang Attack and Final Flash. They are very good at PVP, PVE and also because it contains a teleport. Widely used in dungeons, with Tayoken (skill that removes the possibility of an monster to attack you). Uses a pole in most of his attacks.


    Human Martial Artist: Swordsman


    Inspired by Trunks and other characters, The sword at the moment is the class that has a very good damage, but nothing that undercut other classes. Damage instantaneous and without delay: This makes a Sword. They are great in PVP and essential for the great damage in dungeons. Has a buff that along with the Guard (shift) blocks any stun, paralysis or Knock-down, but you've got to use it in most cases. Fight with a sword most of their attacks.


    Namekians


    The Namekuseijins race, is the race of support of the game. Because they are tankers (classes that get a lot of defense, great buffs, but not both attacks) and spiritual healers (which are classes that support the game). The Namekian race has two classes: The Fighters and Spiritualists (where, each containing two subclasses).



    Namekian Spiritualist: Poko Priest


    As its name implies, the Pokos are Summoners of Dinosaurs that help the character in the battle. They own buffs simply brilliant, has weak attacks, but companions and powerful (usually higher level). it is not a class for PVP, it has slow attacks and not always accurate. But they are great in dungeons and tmqs, because of their buffs and their skills with little delay. Also known for having the most beautiful game skills. Uses two kinds of "ball" in each shoulder, to use their skills.


    Namekian Spiritualist: Denden Healer


    The Denden are Namek healers who support the game. Contain large buffs, accurate and indispensable in TMQ, dungeons etc. His healings save many people, also they have skills to revive a dead party member, EP regeneration (Mana) and LP (Life) and shields that absorb the attacks of monsters. Sometimes also good at PVP. It uses a kind of "scroll"to use his healing abilities.


    Namekian Warrior: Dark Warrior


    Tankers are great, they fight with claws. Great skill buffs and provocative, and considerable damage to a tanker class. They have a terrific defense, to help in both PVE and PVP. Has a stun 10 seconds and are indispensable for TMQ. It has a skill known as well: The Hellzone Grenade.


    Namekian Warrior: Shadow Knight


    They are also a tankers, of course. But stand out primarily for its brilliant debuffs. They have instant attacks, and may even suck his opponent's LP. It has a two skills AoE's (Area of Effect - Skills that affect a particular area of damage), and even skills that have stalled for a few seconds, however, causing extensive damage. Struggle with an axe.


    Majins


    Obviously based on one of the greatest villains of the saga Dragonball Z, Majin Buu. Owners of impressive AoE's and very useful buffs, the majins are the second largest breed in the game (being in first, humans). They are great in PvE (maybe even indispensable in TMQ) and PVP as well.


    Mighty Majin: Ultimate


    Mighty Majins, meanwhile, they stand out too much on just one skill: The Spin. Skills that make the character spin, in some area causing a great damage (ranging from 2k low level to 6k high level). But what stands out even further the Ultimates are great buffs and an even stronger spin (Fire Spin), that its damage can range from 3k to 9k depending on your items. Also has great attacks, and candy beam (a kind of paralysis, which transforms your opponent into a candy). Uses a horn/cornet[?]* in all skills.


    Mighty Majin: Grand Chief


    The majins GrandChief is very famous for fighting with different foods (corn, ice cream and even meat or fish sticks). Has buffs simply great and extremely friendly to all who are in the group. We also have spin, but not spin fire. However, it has two AoE's pretty strong. What differentiates GrandChief to Ultimate, is that candy beam is in area (develops into candy, several opponents at once). And it is useful in PVP and PVE as well.


    Wonder Majin: Plasma


    Plasmas are struggling with a drum. With their skills so contagious that are beautiful, is also a powerful class in PVP and PVE, containing paralysis, confuse, and great debuffs. They're AoE's are very strong. They are indispensable in dungeons and tmqs to have several strategic skills.



    Wonder Majin: Karma


    Karmas are not very different from Plasmas. Struggling with a mask, own skills pretty and instant. It has two Single-Target's Attack and AoE's attacks (not very useful). Great buffs and contains more paralysis than Plasmas. And a debuff that causes envy, which takes the ability to attack your opponent for a while.


    Credits:Ivan :thumbsup:

    tumblr_no463iIN931rhndafo3_r1_500.gif

    I am the bone of my sword
    Steel is my body and fire is my blood
    I have created over a thousand blades
    Unknown to Death, Nor known to Life
    Have withstood pain to create many weapons
    Yet, those hands will never hold anything
    So as I pray,Blade Works

  • I have a really hard time deciding which race to choose xD


    Either Human or Namekian. (I'm not so fond of Majins because he's super fat and I don't like to play as a girl xD)
    Subclass is what bothers me the most about all of this '-'



    Before the original game closed I was just starting as a Swordsman and it was kind of cool because I was aiming to be like Trunks '-'
    I might try Namekian, poko priest. Summoner sounds cool.

  • Nice copying from dbog guide
    go here https://dboglobal.to/index.html#gameguide

    Read my post -.- and see credits ..and the forum frist write this guide its dbocom...And I was the first to post it in 2015 in dbog see [English]Classes

    tumblr_no463iIN931rhndafo3_r1_500.gif

    I am the bone of my sword
    Steel is my body and fire is my blood
    I have created over a thousand blades
    Unknown to Death, Nor known to Life
    Have withstood pain to create many weapons
    Yet, those hands will never hold anything
    So as I pray,Blade Works

    Edited 2 times, last by qwerty56578 ().

  • The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.

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