kaioken = multiplies power by the user choosing.
so kaioken x 50 would = ssj
as ssj = x50 of power
(for those of you who didnt know)
kaioken can never go up against a ssj lol
ssj is a transformation while kaioken is a technique
kaioken = multiplies power by the user choosing.
so kaioken x 50 would = ssj
as ssj = x50 of power
(for those of you who didnt know)
kaioken can never go up against a ssj lol
ssj is a transformation while kaioken is a technique
but ssj does need a buff... reduce the drain...maybe make the ep drain like kaiokens? without the lp drain though. idk
but ssj does need a buff... reduce the drain...maybe make the ep drain like kaiokens? without the lp drain though. idk
SSJ and Pure Majin (don't know about Great Namek) also need an attack power boost as Kaio-Ken at 3 SP outclasses those two transformations in terms of raw power.
SSJ and Pure Majin (don't know about Great Namek) also need an attack power boost as Kaio-Ken at 3 SP outclasses those two transformations in terms of raw power.
To make kaioken useless than it already is?
To make kaioken useless than it already is?
Kaio-Ken has a 6 minute CD. If you die in SSJ/Pure Majin, you have a backup form.
Kaio-Ken has a 6 minute CD. If you die in SSJ/Pure Majin, you have a backup form.
Yeah but buffing SSJ and Pure Majin is a bad idea because what about namekians their form only last 10 mins and Kaioken come with a bigger cost then SSJ and Pure majin and this is a game you cant have SSJ be x50 and pure majin would destroy everyone if we go by lore.
Yeah but buffing SSJ and Pure Majin is a bad idea because what about namekians their form only last 10 mins and Kaioken come with a bigger cost then SSJ and Pure majin and this is a game you cant have SSJ be x50 and pure majin would destroy everyone if we go by lore.
Great Namek, ironically, is the best transformation in the game because you're basically a walking fortress. Yeah it lasts 10 minutes, but that can always be buffed.
Kaio-Ken at 3 SP has more attack power than SSJ and Pure Majin. Nuff said.
The x50 boost that was originally stated is more or less dead now. As for Pure Majin, you're thinking of the ORIGINAL Kid Buu. Majins who transform into their Pure Majin state are simply unlocking the potential they lost long ago (like Humans with SSJ), but that doesn't put them even close to the power of the original Majin Buu.
why can't we just switch the original powers? make ssj have the same power as kaioken times 3 and make kaioken 3 strong as ssj with 2 and 1 just a little bit weaker, and of course ssj doesn't have the LP drain...sounds realistic to me
yessss
ssj, pure maijin = kaioken x3, the attacks are greatly increased (due to it being a transformation, not a tecnique) and the ep drain is alot less.
i see no other solution
yessss
ssj, pure maijin = kaioken x3, the attacks are greatly increased (due to it being a transformation, not a tecnique) and the ep drain is alot less.
i see no other solution
glad u agree, seems like the easiest and most reasonable solution.
Great Namek, ironically, is the best transformation in the game because you're basically a walking fortress. Yeah it lasts 10 minutes, but that can always be buffed.
Kaio-Ken at 3 SP has more attack power than SSJ and Pure Majin. Nuff said.
The x50 boost that was originally stated is more or less dead now. As for Pure Majin, you're thinking of the ORIGINAL Kid Buu. Majins who transform into their Pure Majin state are simply unlocking the potential they lost long ago (like Humans with SSJ), but that doesn't put them even close to the power of the original Majin Buu.
Yes but these Buus are basically Fat Buu splitting himself up aka their original form is basically kid buu.
And also you have to spend SP to unlock kaioken while with other transformation its collecting dragon ball which is not hard to do just a little time consuming.
This is a very thought subject, what a bout this.
Make Kaioken Infinite... what?, yes u read me, infinite number of kaioken, it means that, if u can get gear and a party to hold kaioken x20, super awesome.
But
Kaioken will increases Critical Damage (CrDa) and Critical Hit Rate (CHR) only,all other stats must not change.,
(LP and EP consumption must remain the same)
It will be like this.
Kaioken x1 = 10% CrDa, 2 CHR
Kaioken x2 = 20% CrDa, 3 CHR
Kaioken x3 = 30% CrDa, 5 CHR
Kaioken x4 = 50% CrDa, 8 CHR
Kaioken x5 = 80% CrDa, 13 CHR
Kaioken x6 = 130% CrDa, 21 CHR
Kaioken x7 = 210% CrDa, 34 CHR
Kaioken x8 = 340% CrDa, 55 CHR
Kaioken x9 = 550% CrDa, 89 CHR
Kaioken x10 = 890% CrDa, 144 CHR
.....etc
Kaioken x20 = 10946% CrDa, 1771 CHR
(Fibonacci Numbers)
This way u will need critical hit rate gear to make it work on ur own, and critical power or Con gear for parties.
This also give other races the opportunity to be useful, now Nameks and Bu´s can have an intense amount of power for pve.
They way I understand Kaioken is the technique too increases your damage, not speed, resistance, defense or any other attribute.
Let me now your toughs about it
THX
Display MoreThis is a very thought subject, what a bout this.
Make Kaioken Infinite... what?, yes u read me, infinite number of kaioken, it means that, if u can get gear and a party to hold kaioken x20, super awesome.
But
Kaioken will increases Critical Damage (CrDa) and Critical Hit Rate (CHR) only,all other stats must not change.,
(LP and EP consumption must remain the same)
It will be like this.
Kaioken x1 = 10% CrDa, 2 CHR
Kaioken x2 = 20% CrDa, 3 CHR
Kaioken x3 = 30% CrDa, 5 CHR
Kaioken x4 = 50% CrDa, 8 CHR
Kaioken x5 = 80% CrDa, 13 CHR
Kaioken x6 = 130% CrDa, 21 CHR
Kaioken x7 = 210% CrDa, 34 CHR
Kaioken x8 = 340% CrDa, 55 CHR
Kaioken x9 = 550% CrDa, 89 CHR
Kaioken x10 = 890% CrDa, 144 CHR
.....etc
Kaioken x20 = 10946% CrDa, 1771 CHR
(Fibonacci Numbers)
This way u will need critical hit rate gear to make it work on ur own, and critical power or Con gear for parties.
This also give other races the opportunity to be useful, now Nameks and Bu´s can have an intense amount of power for pve.
They way I understand Kaioken is the technique too increases your damage, not speed, resistance, defense or any other attribute.
Let me now your toughs about it
THX
Thats basically what it used to do in the original DBO but it was just Crit Rate i believe.
Also if the LP EP drains is the same then kaioken x20 will be god mode because 10946% CrDA is god mode and 1771 CHR is over 100%.
The Kaio Ken amplifies the user's speed, power, mental acuity and physical prowess (Goku himself stated this in the manga).
Thats basically what it used to do in the original DBO but it was just Crit Rate i believe.Also if the LP EP drains is the same then kaioken x20 will be god mode because 10946% CrDA is god mode and 1771 CHR is over 100%.
The Kaio Ken amplifies the user's speed, power, mental acuity and physical prowess (Goku himself stated this in the manga).
U may be right, I only watched the Anime. Thx for letting me know
Yes but these Buus are basically Fat Buu splitting himself up aka their original form is basically kid buu.And also you have to spend SP to unlock kaioken while with other transformation its collecting dragon ball which is not hard to do just a little time consuming.
Not really. When Fat Buu split himself, he basically lost half his power (Fission does that). As he continued to do so he lost more and more of his power to the point where he passed away a while later. While we don't know exactly how far Majins went before they became stable, they still don't possess the power the original Buu had, and while Pure Majin brings them closer it doesn't make them equal in power to Kid Buu.
SSJ is really the only transformation that you have to wish for (unless you just use Great Namek for HP ties and such). Great Namek and Pure Majin have skills that they have access to that require using SP.
They just have to nerf in pvp and not pve because now it need a team to kill boss in red hibbon HQ's
''first boss'' tho
Not really. When Fat Buu split himself, he basically lost half his power (Fission does that). As he continued to do so he lost more and more of his power to the point where he passed away a while later. While we don't know exactly how far Majins went before they became stable, they still don't possess the power the original Buu had, and while Pure Majin brings them closer it doesn't make them equal in power to Kid Buu.
SSJ is really the only transformation that you have to wish for (unless you just use Great Namek for HP ties and such). Great Namek and Pure Majin have skills that they have access to that require using SP.
Well perhaps but if i remember correctly Pure Majin and Great Namek have no backlash unlike kaioken.
In-game or in lore? With Great Namek, lore basically goes that the user doesn't suffer a speed loss despite the increase in size like the Saiyan's Oozaru (Great Ape) form. But yeah Great Namek and Pure Majin don't suffer an after-effect (or as I call it the "Kaio-Ken effect)" like Kaio-Ken (where your health is dangerously low) and SSJ (where you're vulnerable for 15 seconds).
so you are saying take the brokenness from kaioken and move it to super saiyan , thats the stupidest idea i've ever heard
no! i mean that they should first debuff kaioken x3 and then buff super saiyan equal to the new debuffed kaioken x3, which will make it not broken.
I dont think rather Kaio-ken should be nerfed, but rather the other transformations be buffed. (I dont know how great namek or buu is) but SSJ should be alot stronger then it currently is. Kaio should never be stronger then it, or the other current available transformations.
So that comes to the conclusion, this should be a buff super saiyan thread.
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