Is the Guard skill you earn in TLQ9 useful at all? Obviously everyone keeps it at 1, but I don't know if it becomes more useful as you put in more SP? I mean having an effective way to defend yourself when your dodge stat is low would be useful for some classes, but exactly how effective is it at 3 SP?
Guard Skill Usefullness?
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Definitely useful skill. Some bosses and mobs have those "casting" attacks that are able to stun you, or wound you in some way, whatever, you know what I mean, so Guard is useful in those moments. It is not something that you are going to be spamming like crazy, but if you master it, it makes a difference. For example: As a Martial Artist, after you use a skill, there is a blank moment before the character starts auto-attacking, so it is a good thing to use Guard meanwhile.
But yeah, above all, Guard can be not used at all at the beginning. It must be used in some TMQ and situations if you don't want to die tho. I can remember wipes because people not using Guard.
About SP 3. No idea, never tryed it myself.
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Definitely useful skill. Some bosses and mobs have those "casting" attacks that are able to stun you, or wound you in some way, whatever, you know what I mean, so Guard is useful in those moments. It is not something that you are going to be spamming like crazy, but if you master it, it makes a difference. For example: As a Martial Artist, after you use a skill, there is a blank moment before the character starts auto-attacking, so it is a good thing to use Guard meanwhile.
But yeah, above all, Guard can be not used at all at the beginning. It must be used in some TMQ and situations if you don't want to die tho. I can remember wipes because people not using Guard.
About SP 3. No idea, never tryed it myself.
Definitely. UD2 is a good example on my part, because I always Guard while it charges. The Counter Attack is also a good skill to have as a KD effect.
Hmm...I could possibly test it once TLQs become playable. 2 SP to max the skill isn't a big deal after all.
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Guard skill has a % and a duration to block skills (more SP more % to do a successful block)
Yeah it is really useful pvp and pve.
(sorry if my explication is a little bit weird but i dint knew how to explain it xD)
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Guard skill has a % and a duration to block skills (more SP more % to do a successful block)
Yeah it is really useful pvp and pve.
(sorry if my explication is a little bit weird but i dint knew how to explain it xD)
So the more SP you put into it the higher the % right?
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So the more SP you put into it the higher the % right?
yes.
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UD2 is my favorite!
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UD2 is my favorite!
Still need to do UD5. Never got to do it once. ;-;
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Me top
I never beat UD4 tho
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For a swordsman would this matter all that much since the skill scintillation has a 100% block chance against anyskill, However you can only defend against one attack (depending on the amount of points you put into the skill you can block more)
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As mentioned guard is extremely useful if mastered correctly. I know so people who had LP and EP regen gear and would use guard to exploit that. The knockback skill is really helpful in pvp, we used to use it all the time (at least the swordies did). I would say when we actually get it practice the timing of it and as you get really good with predicting skills incorporate it into your build, can potentially save your life lol
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