Things you would like changed from Retail

  • Change RP system so that there be more different RP ball effects on skills:
    * Bleed debuff
    * Short stun
    * Fear
    *Life drain from damage dealt
    And etc. Different RP power ups for different skills. Maybe unlockable RP ball effects.

  • I guess some classes gotta be buffed anyway about the transformations it's realestic like that idk how much mins it stayed before in dbo but if the cooldown is lowered we will be seeing super sayians great namek everywhere lol.

    • * Nameks Have less Hp
    • * Humans have More Hp
    • * Decrease the time on some Nameks Stuns
    • * Remove potions and auto pots in ranking / Pvp ( just have them disabled so if you go in with one on it does not work but when you leave you still have it
    • * Probably Nerf some of Cranes bleeds because i remember if a crane gets all his bleeds on you your basically screwed
    • * Make Turtles Sudden Stun only work if theres Targets in Range because getting it off in pvp was Really Hard because everyone else would just spam it and unless you had really good timing they got you
    • * Add NO TRANSFORMATIONS PERIOD
    • * Make Resetting Skills past lvl 30 Just available at the trainer
    • * Kid Clocks a Wish TO GET THE ITEM aka you wish for it and you can send it to other people or sell it
    • * Make Karma Majins Evasion masking skill a % based move so instead of increasing cast time by 23 seconds it would be 23%
    • * make Plasma majins Slowing Drum beat move a % bassed move as well so insead of a MINUTE extra cast time it would be 100%
    • * Keep Instant Transmission the way it is because its just the way the classes are and if you want it then roll a Dende or a Fighter
    • * Make Speed Cap Like 70%
    • * Give Dende Priests More attacks because They have 11 Attacks and They wont even Use all of them in a Build
    • * Decrease Karma Majins Hesitation Skills duration To like 5 Seconds max because not being able to use skils for 16 seconds is way too op
    • * Put a Warning up That Says You will LOSE ZENI if you accept this mail in mails that require money to take the item (Scam Mails)
    • * Nerf Fighters Dodge Pot because Lets be Honest that was a little Op
    • IN General Make any Stuns that last more then 10 seconds either like 6 seconds or make it where The stun is Broken if you attack the Mob / Player for instance on Sleep / Confusion Moves
    • * Nameks Have less Hp
    • * Humans have More Hp
    • * Decrease the time on some Nameks Stuns
    • * Remove potions and auto pots in ranking / Pvp ( just have them disabled so if you go in with one on it does not work but when you leave you still have it
    • * Probably Nerf some of Cranes bleeds because i remember if a crane gets all his bleeds on you your basically screwed
    • * Make Turtles Sudden Stun only work if theres Targets in Range because getting it off in pvp was Really Hard because everyone else would just spam it and unless you had really good timing they got you
    • * Add NO TRANSFORMATIONS PERIOD
    • * Make Resetting Skills past lvl 30 Just available at the trainer
    • * Kid Clocks a Wish TO GET THE ITEM aka you wish for it and you can send it to other people or sell it
    • * Make Karma Majins Evasion masking skill a % based move so instead of increasing cast time by 23 seconds it would be 23%
    • * make Plasma majins Slowing Drum beat move a % bassed move as well so insead of a MINUTE extra cast time it would be 100%
    • * Keep Instant Transmission the way it is because its just the way the classes are and if you want it then roll a Dende or a Fighter
    • * Make Speed Cap Like 70%
    • * Give Dende Priests More attacks because They have 11 Attacks and They wont even Use all of them in a Build
    • * Decrease Karma Majins Hesitation Skills duration To like 5 Seconds max because not being able to use skils for 16 seconds is way too op
    • * Put a Warning up That Says You will LOSE ZENI if you accept this mail in mails that require money to take the item (Scam Mails)
    • * Nerf Fighters Dodge Pot because Lets be Honest that was a little Op
    • IN General Make any Stuns that last more then 10 seconds either like 6 seconds or make it where The stun is Broken if you attack the Mob / Player for instance on Sleep / Confusion Moves

    The heck man? Thats not fixing the game thats making it unfun!