PS: I know that hackers could get there only. Screenshoots are from Hong Kong version of DBO. Me and my mate were teleported in party here to explore by guy from china.
You can get there in this client too. Almost every one can actually without any hack, you just need to get creative a bit...
Or just make an alternative account with a low lvl character with a pet with party summon and ask around for a player to port you there. That's how most player farming there. Not that it helps, the farming spots are also taken most of the times anyways.
For Stone drops I don't think much will be added in the old client anymore anyways. Or shouldn't be, full focus on the new client so it doesn't get Winter 2025.
But i wouldn't mind much, pvp is about 2-3 classes now with all that high upgraded gear around anyways.
maybe it is a dogi you are seeing
I bet he just is an old player.
so why is it that I can see some players crazy modifications? I see the zamasu mod a lot too. its been trippin me out
There are 6 Dogis Daneos added. Zamasu, Yardrat, a orange/red Goku one and 3 tuxedos. You can get them after the turtrial in a capsule. Or as boss drop (or the capsule from auction house)
Here is a tutorial for human female. The logic is the same for all, you need to look for the files of your class and gender and if you are using a child character, the files you need maybe named different (e.g. ..._ch_...)
Guide: Animation Switch
If you don't want it to look like you are taking a dump when charging rp, you can switch the animation of rp charging with the one from the calling popo skill.
I give you a short overview on the logic behind it:
Step 1: Backup your whole pack folder - if you mess up you pretty sure get a dc when someone uses the action you switched
Step 2: Each class and gender has their own animations (idk if for child chars it isn't hmy insead of hum, never tested it, you have to experiment if you use a child char)
Step 3: Get the animation you want from obj.pak
In this case you want the animation for the popo stone skill and the one for rp charging.
Most animations have a start, a cast and an end animation file.
I just needed the start and cast.
The files you are searching looking like this for female humans:
Step 4: Rename the dojo item files to the matching charge rp files
(look at the file size)
Step 5: Replace the freshly renamed charge rp files with the ressource tool in the games obj.pak
Hmm, almost thought so, that it will change everything :(.
Best is to experiment a bit or use a ssj hairstyle you like as a dogi/as your no ssj hairstyle, they only have 1 base.
You can do so by switching in obj.pak - you need the right name tho, iirc there child characters have different names there
ssj are those ending with _s, you want those without.
Those without _s you can try, idk how your base haircolor influences it, i allways just used ssj hairstyles as dogi with different colors. And ssj has no base color apart from the texture i guess.
Yours should be a_hum_m_head01.dss (the last one in the screenshot).
Either it works with your green one, or if not maybe try to make the original a bit darker
theres a bit of blue in the badge but apart from that, looks great dude, if possible i would add a black trim on the boots, like gokus if possible just to make it stand out that little more. but apart from that its great
(noticed it looks great on namekians also)
Alright, fixed the blue on the badge and the position a bit. I also took some time to add the details to the boots (at least as good as i can do with my level of skill). Pants are untouched.
Please let me see the result, i didn't install it to check.
Release Piccolo instead of Craft Armor lvl70 (click on the picture to download):
For the jacket file ..._j_... the S1 to S5 stands for the skin color you choose when creating the character. E.G. in this Screenshot it was the 5th skin color, so i have to overwrite a_bs_10_j_n_o_s5.dff
Path for the .dffs in obj.pak is item\mesh_battlesuit
Since you have a gearglow like this when upgrading:
You can also mod the glow to a little white stripe or to nothing, or to a mixture. (Click on one of the gifs to download both versions)
(if you look at the files in the original folder there, you can see which file overwrites which upgrade ranges)
SSJ Blue incl. effect edit (click on the picture to download):
Thanks to dreamer for giving me a quick tutorial on how the code works.
You need to replace the 2 objxy.pak files in your pak folder, otherwise it will just have too much yellow in it, like all auras released before. E.g.:
Transparent Face and Back Dogi (click on the picture to download):
Sometimes something as simple as just drawing 1 pixel works
Small Face Pack for Female Face 04 (click on the picture to download):
You can either use SSJ normal or SSJ blue, both are in the archive.
Buu Dogi (click on the picture to download):
turtle male, and if u could that would be great dude!
Here are the files, if you sent me a screenshot I will release it like my other dogis. Couldn't test it, but the propotions should work fine.
turtle male, and if u could that would be great dude!
alright, i will do during the next week
Hi... can u help me please?
i have this dogi mod:
How i can install?
i want to replace the dogi from kokkara (10.000 zeni white color u know)
you can watch
If you want to switch the .dds files --> the look of the dogi/the colors.
(If you want to switch models itself you need the .dff files --> e.g. seeing gotenks dogi while wearing kokkara dogi. Step by step install is at the beginning of page 7)
The ressource tool you can find at post 4 in this thread
I can repaint the Vegetto Dogi to look like it, yeah.
is it possible for you to do this one? would give it a try myself but i have 0 knowledge when it comes to this stuff.
What Class and Gender?
Fighter & Human(Female or both), but I know someone made one before, but it wasn't possible to find the texture lol
Now that you say it, Brad did make one. Never used it tho, so I forgotten^^
Looking at the pictures he overprinted the faces for the mask, not using a dogi, tho. Gohans Mask might work better, idk, depending on how the masks ears can be edited.
File is 1.2 GB so i didn't download. I guess he uploaded the whole pak files.
He is showing a many pictures of it here too
Maybe is there any way to get Masked Man texture? I'm looking for one.
The mask might work replacing it from this:
For the dogi C16 is the closest i see.
The only thing I could do for the skin parts would be fake skin color tho, or what I prefer keeping it black.
Too bad that the models of npcs and enemies in this game are not separated since they already made that one.
What class and gender you want it?
Thank you, i can work with this^^ no need to sent
Haha thanks! I've been through your posts a few times and that's where I got some knowledge from. In this case, it was mainly where I learned about the animation exchange. I didn't know that I could do these mixes, so I got to use teleportation animation in the Popo skill and changed the fly one too. And in that, my Swordman knows how to teleport. Haha ha
Thank you very much for your help with your knowledge passed on to people.
Anyone who wants something I did, just ask.
Awesome, I love when someone adapts and do his experimenting with it.
In case of the popo skill animation, it looks awesome. Can you tell me which of the animation parts of the skill you switched, or the names of the files? I want to add that to my client too^^
For starters you can try texture changing (change the look of the dogi)
If you want more informations you can also check my thread post 4