Do u even wear focus u cheap fighters
Lmao , you think I didn't try that already ? I wore Focus Gloves , and even Gloves with Physical Critical Hit rate to try and get a crit against people with Anti Crit , Dunno about "Cheap Fighters" tho...
Do u even wear focus u cheap fighters
Lmao , you think I didn't try that already ? I wore Focus Gloves , and even Gloves with Physical Critical Hit rate to try and get a crit against people with Anti Crit , Dunno about "Cheap Fighters" tho...
SK are made to beat fighters, just like karmas are made to beat cranes, that's how it is, without SK fighter can shit on anything else, turtle isn't that strong vs fighter = a fighter with good ping will QA 100% of the time through slow, even in TW our fighters like jocer simmy etc could stun divine through slow, so stop talking nonsense like turtle owns fighter it's the other way around in actual facts.
and only reason divine won many times vs fighter was because of lucky resists/dodges just watch his vids, always dodging needles / resisting stuns for some fkn reason.
Actually , If we take it that way , Fighter is pretty one of the lowest Classes in PVP right now , and i'll say these facts when a Fighter has good +10 gear : Const - Const - Dex - Props Earrings - Dex Earrings ( and That is my Fighter in his current state indeed ) and These Fights are all concluded through Repeated Experience :
=> I know kept repeating it over and over again , but I think these are the only solution for fighters for now , Fixing Anti Crit , Applying better Dodging Calculations and even Fixing Resist ( this will affect all races not only Fighters ) .
while I have 72 focus which equal 72 (without any focus gear) success rate
That's actually equal to 720 Success Rate O_o' .
Don't know if that's the best idea , but I definitely agree on trying , since it can be a lot better than the current Resistance Rate .
Anyone that actually wants to help balance the game, please feel free.
That's what we're tryna do bruh
nerfing anti crit affect every single class, lets not forget
Yes it does indeed , the thing , anyone with Anti Crit now has a serious advantage over Fighters , even if the guy himself is a Fighter , I think you were just sticking to SK , and I can't blame you for that actually , because they're the ones having the highest percentage of Anti Crit right now , in addition to the fact that they're Tanky as hell... So yeah I still think nerfing Anti Crit , or maybe even fixing it if it was bugged , would be a great fix for Fighters , Plus a right and better Dodging System and Calculation .
they can't really unless they have full +12 or +15, Physical reflect will alway cuck a fighter. But you can always try and outlast a SK by stacking con and have 80% anti bleed, fear, paralyzed. With this you can probably last longer to deal enough damage to kill them.
I have full +10 just like I said in my post , a lot of Dex , I had anti bleed and all , still couldn't beat a SK , and the reason behind that is that I couldn't Crit , See , this is why I keep talking about Crits , Cause that's what Fighter is all about... Simply using an effect called "% Chance to Block Critical Hits" can put an end to those Crits and thus put an end to almost any Fighter...
Have you tried @unstack or something ?
once dodge rate gets fix it will be much better fighter or any class that stack dex
And that's exactly what I wanted to say in my Conclusion ...
Lol its true, Speed is capped, so he wont be able to use Thunder, and even if the fighter did its easy to counter. Also smart SKs dash a bit forward in budokai so that fighters cant stun and charge rp and KD them out, so that wont work either. Literally, a Tank, will have more DPS, than a Fighter, whos main job is DPS because he is not critting the SK with anti crit gloves, his anti crit buff, and anti crit jacket. It's a guaranteed win, if that's not broken I don't know what is. Which is why i made this thread so others can realize this.
I guess you completely understood what I wanted to say about Anti Crit .
Just found out about another one in Ranked :
I got a Ranked Match Request , I accepted it , but then the opponent , apparently , cancelled it , So I'm stuck on this Screen :
Just found out about another one in Ranked :
I got a Ranked Match Request , I accepted it , but then the opponent , apparently , cancelled it , So I'm stuck on this Screen :
2 weird bugs in Ranked Matches :
The Match ended in a draw and then I found out that my opponent was the one that I was facing in the previous Match :
2 weird bugs in Ranked Matches :
The Match ended in a draw and then I found out that my opponent was the one that I was facing in the previous Match :
the SK will grab the fighter's stick and snap it in half and ask if he had a warranty for that before dropping him in seconds without breaking a sweat.
LMAOO
I just came here to see the ladies, sorry for my perversion.
Daamn Bruh x'DDDD
En fait j'suis Sora!
MDR
@Sirab Agreed , but To be honest , I still think Anti Crit has some kind of bug something lol . That's why i'm saying it should be nerfed. Everything is possible tho :s .
so you want to nerf SK because fighters have trouble against that class?
So if try max out crit dmg% vs sk aint working coz they use anti crit to avoid 1 hit k.o, you might want try something else.
That's not what I said , I said nerfing Anti Crit , as a gear Effect in general would help , and Fixing Dodge would help too , you might wanna read what I've said again ( if you've even read it in the first place ) , or at least try and comprehend the Conclusion . Besides , trying something else, like Physical Criticial Hit rate for example , won't help too , since the Anti Crit just decreases your chance of landing a Critical hit significantly .
The thing is that some formulas related to base stats and effects are not like they used to be in TW ( pointing at Dexterity for example ) , but i'm just gonna stick to the subject of the thread as in writing down "Classes Weaknesses and Strengths against each class" just like you said ,
and oooooooh Boy I wanted to talk about this so badly .
Now I'm a Fighter with +10 Gear to begin with (+11 Stick 26% Increasing Critical Damage - Const Jacket - Const Pants - Const Boots , 25 Dex Earrings and 10 Props Earrings) , and Fighter class has been a great deal for so long when it comes to PVP , so let's talk only in Ranked Matches , not in Platform or Duels or any other form of PVP , The Conditions of winning are :
Didn't think HTB will be this much of a trouble , Good Job Freddy .