Posts by Killua

    Still, after reading every comment on my post, i dont see any real point for the character deletion. It is just Unnecessary. It should be fine deleting everything else but characters and compensating them as i originally proposed. Or, Atleast, resetting them and getting a lvl up stone based on their level. Example: LV 52 character gets: LV UP 50. Lv 58 player gets: Lv up 55.

    Why im so damn obsessed with my argument? I'll explain it.

    The porcentage of people that enjoy the quest system/farming to level up is like 20% or less. It is just necessary to join to the pvp world. The system is so old and repetitive... that becomes a pain in the ass. I would say that only the new people that never played DBO before, would enjoy it (Personally, i, as a 2011 player, enjoy some missions, but honestly it could be better,). Im not saying Leveling is hard. I said its BORING. If there is not a plan to change the quest system, you can be sure that the drop of players will after the wipe will me MASSIVE.

    Well, the wagu machine has been removed on the New Client. So rip.

    It wasnt removed, it will be just more ''special'' now, being only available on special events.

    Isuggested a ''Special wagu coin'' That can be used in a wagu machine with upgraded armors/weapons

    - Gets rid of all the duplicated items/gear.

    - Gets rid of the already upgraded Lvl 70 gear people have.

    - Ruins the current black market.

    That's what i'm thinking, and i see no reasons to delete the characters too.

    There is going to be some chaos the first days because of the spots, it would be pretty similar to kokkara village when it was the first day but its still better than resetting everything and starting from 0. Because yes, ITS EASY TO LEVEL UP. but leveling a character is tedious af. For the old players who played tw and had many characters on global... Its hard to take this again, no matter how much love you have for the game. And im not talking about the free time you need to do this, i used to play this game when i was 13, but now im almost 20 and now... I can just play 3-4 hours weekly and im not the only one in thas condition. We all started this beta with the hope of no more wipes. Atleast it should be done like i said in my post, if you have some luck with the wagus, you will not need to farm for the equipment.

    The one that is being selfish here is you. Think as a normal player for one second. Would you come back after 5+ wipes?

    Personally, i dont want a wipe, but i feel that coming for some reason, a lot of people in the community is talking about it, so i made an idea to do it in a better way.

    Talking about the gear, atleast there has to be a wipe for the lv 60+ items, because they are not supposed to be in the game atm. And the current one is going to be outdated in the coming lv 70 meta.

    Hello everyone, i was just thinking about a good way to wipe the server without getting a BIG drop of players. I'll explain every point after, so please Read the entire post.


    First and MOST important thing:

    Do NOT delete the characters.


    This would literally KILL the game, a lot of people already has a lot of lv 60 characters and they're not going to start again. Because even if you are a cheater, it still costs a lot to level up a character to max level, if you are a fast person, it takes atleast 1-2 weeks with a lot of free time.


    So, how can this be avoided?


    Its not that hard, actually, and im sure that it was talked on the most Recent post about the wipe. The best way to do a wipe is Deleting Every Item on the game.

    How to do this without getting a big drop of players?


    I was thinking this a lot, and i guess i got a really good idea to motivate the players even if they have lost everything. And this is not only for the p2p players, that would obviously get their cash back.

    First at all, we all should get a standard equipment based on our level.

    And For Every 10 Levels, you get a special Wagu coin to be used in a special machine with upgraded weapons/armor randomly (Max +10)(Level 55-60). (Example: Level 40 character bought: 4 Coins= 4 boxes with a random complete set CB)

    Tell me what do you think about this idea, and if you have a better one, please comment it bellow :)

    - Multi-Client

    The possibility to run multiple game clients will be removed.

    If the T Points will not be available anymore, there is no explot for this anymore. Atleast limit it to 2 or 3 clients.

    What is this?

    You wanna talk about my build? kay, lets talk about yours

    the sm build has changed, now the first slashes can make KD.

    I dont its necessary energy attacks until we reach lv 70, because the sp numbers are pretty limited atm

    With that much cd in your build, you dont need to spend another 2 sp on Quick attack, because you only need a bit to do a kd attack. Or also, you can have the critical rate passive at lv 2 and quick attack at lv 4.

    And yes, i made a mistake with the passive skill.

    Feliz navidad ahr

    Feliz año nuevo igualmente, y espero puedan revivirlo con el nuevo cliente.

    A mí me fascinaría ver algún mapa o dungeon nueva. Sería lo que más gente podría atraer.

    Everyone that left the game has already like 5 characters at lvl 60.... its already so easy to lvl up and you want to make it easier... smh...

    I dont think so. Many people leaves because it gets bored at lv 48+ if you dont have friends or money to spam UD3. And the only thing to do atm in this game is level up or prepare for budokai/scramble, there are no events or things to do. Turtles can farm, yes. But what about 1v1 classes like swordsman? its hard to grind for them and this would compensate them a lot.

    For me, it should be a 100 or 200% TOTAL boost (From quest and monsters) but that requires an entire new coding, that's why im just suggesting more experience from mobs.

    Hi guys, i have been thinking the last few days, what if we do a list of simple things we want to make our wait for the new client less bored?

    For example, this is one of my ideas.

    1: Increase the experience boost for the weekends to 100%, and make ''Happy Hours'' at random hours of the day, with another 100% or 50% exp boost. Why? Simple. We dont have any events, or things to do, this can Motivate the players to come back to the game to reach lv 60 and prepare for the new client.

    The reason is easy: 0 UPDATES.

    The last time they added something was MONTHS ago. If you want players, you need to do events, put new dungeons, dogis, etc. That is what motivates us, and that's why i quit this game, but im waiting for the ''big update'' coming on late december or january.

    It should be for levels too. To get an extra reward.

    Example:

    Lv 10 = get the title "Beginner"

    Lv 20 = get an extra mystery dogi capsule

    Lv 30 and subclass = get a decent sub-weapon

    Lv 40 = get the title "Special Student" or something like that

    Lv 50 = get special equipment and weapon or exp boosters

    Lv 60 = get the title "Expert"