Posts by Celestial Titania

    That is a lie because people who actually test in dev server told me that it wasn't working

    I tested it myself and those people you're talking about have no idea what they're talking about.


    When the bug was getting fixed i was the one doing several tests on each restart not them and i noticed a difference in damage.


    I did a test just now, this is the damage with crane presentation mastery level 1:

    3hnqoRD.png


    The damage with crane presentation mastery level 6:

    EkJGVFJ.png


    The damage has been done on the same mob, same weapon the only thing i changed was the passive however i noticed that "Increased persisted damage" passive is not being added to skill damage (I will report it)

    xZeVOku.png


    Most of classes have no way for resist burn rip them.

    If you're a shadow knight try full burn defense set.

    doesn't boost skill base damage of skills that have a DoT like it should. Can you check it maybe? It should increase basic damage and DoT damage of skills that have a DoT like Dodon Ray.

    We've made it that way since 2 or 3 months ago, the client doesn't show the damage increase in green because Daneos made it that way.


    You made a ticket about it and i forwarded the issue as a priority and it got fixed.


    Try it out when you reset your skills, hit some mobs with DOT damage then upgrade your passives and check the difference, if it's the same let me know.

    Hi,


    This issue can occur only if there is no graphic driver installed on your computer or your game file are corrupted.


    Try to disable security software's and re-install the game again.

    Are you sure? You can only reduce the stun of turtles but their kit lies in sleep slow and destro disc.
    I think the ones that will be effected the most will be karma and plasma. However karma has alot of different options while plasma will suffer alot from this change.

    Their kit is also based on paralysis it gives you enough time to use sleep on targets that has 100% anti paralysis.

    Hello,


    You need multiple sets (Energy/Defence) (Dex/Cons) Property/cool down earrings and Anti% accessories and Focus/Physical critical damage% gloves and damage crit% sub weapon and maybe focus set + energy damage weapons for energy build in case you afforded the basic gear.


    For each class you have to use a specific gear, also switching gear in the middle of the fight is important take as E.G when you face a shadow knight you have to keep switching to anti bleed when they bold strike and anti paralysis when they paralysis.

    "Also sorry it has been 3 months since Karmas have been dominating budokai due to bugs, but no worries it will be fixed next week ! this time it's true !"

    That bug was reported in early Open beta and i flagged it as a critical bug but back then they planned to keep that bug as a "Buff" for karma.


    Thanks to the feedbacks now it is considered as a bug and it will be fixed sooner or later, in the other hand you have to learn how to be patient.

    I'm not even playing the actual game? Isn't this game called dbog or is there a dbog2? that wasn't a decision it was an opinion so calm down there is a small % to even consider bringing back the broken system and it's not even on the table of negociations.


    It's just a normal feedback thread, your statement is just too irrelevant money drain smh.

    No, that wasn't my intention for supporting the idea of the thread maker and i don't mind the actual upgrade too.


    I'm just not the kind of person who cries when something affect my game experience, i accept any changes aslong as they get harder, you will never know what my intentions are because it's too hard/impossible for you to guess it.

    This is the 2nd most clever suggestion i've ever seen, if you think about it "Broken" would bring more logic to this game:


    Right NOW:

    - Items being massively created (More items, good stats)

    - Low price for item's with good stats.


    With broken:

    - Items getting created and destroyed (Balance)

    - High price for item's with good stats

    - Farming an item with good stat would make more sense

    - A lot of white stones will be used


    In Taiwan, items +0 with max stats were expenssive and rare today you can get a fully maxed set/weapons with a low price,

    Only the (+) matter.


    It will be hard but fun at the same time.


    I would suggest the same thing for dogi's and dogi balls.

    Hello,


    I completely agree with you no one would take a fighter in their team because they will simply take the aggro and die, but it should be fixed if the old aggro system comes back somehow.

    Not everyone in the team is supporting these changes especially the aggro, the old one was way much better the new aggro system doesn't make sense for me.


    The DB hunt just need more schedules something like 2 hours everyday and 4 hours for weekend.


    The new token system is bad but i don't mind it, this the price which you pay for allowing multi-clients.