Intro
Each class has a unique role, so its ability will be unique. I will show you some possible changes.
General Changes to All Classes
- Gloves Attribute (new): 27% (Rare) or 33% (Legendary) Hit Rate. ( All Classes )
- Jacket, Pants, Boots Attribute (new): Can have 10% Dodge Rate ( Total: 30% max )
- All Classes have minimum 5% Dodge Rate (even if reduced by 100% Hit Rate).
- Make Some Stun/Paralysis/Sleep/Confusion 100% Hit Rate and only Guard (R) can block them (Can't be dodged/failed)
- %Hit Rate (new) has all the focus attributes same as %Dodge Rate (new) for dex whit the difference of probability
Fighter
Skills:
- Fighting Mastery: 70 Strenght, 25% Dodge Rate
Items:
- Jacket, Pants, Boots Attribute (new): Can have 10% Dodge Rate ( Total: 30% max )
Results:
- 25% Dodge Rate is 1/4 chance to dodge instead use dex which make complex calculation.
- Main role of fighter is dodging so % dodge can be increased by armours by 10% each.
- Max 55% Dodge Rate (Cap 60% because can be extended by 5% Dragon Buff Dodge Rate)
- Stun/Debuff/Paralisys/Confusion are failed by half of % dodge rate + default resistence (Except some see above)
Swordman
Skills:
- Passive (new): 11 Properties Max
- Glaring Slash: 20 Properties Max
Items:
- Gloves Attribute (new): 27% (Rare) or 33% (Legendary) Hit Rate. ( All Classes )
Results:
- Example: 55% Dodge Rate - 33% Hit Rate = 22% Dodge Rate Fighter)
- Passive + Glaring Slash: 30 ~ Properties. Those 11 Passive need to reduce damage of fighter and other classes too
Shadow Knight
Skills:
- LP Effectiveness Boost: Recover 10% LP from damage taken. ( instead 2013 LP )
Items:
- Nothing
Results:
- Main role of sk to resist many skills from any class and recover 10% LP from damage taken is a good this goal(cap 80%)
Karma
Skills:
- Passive (new): 15% Speed Attack (cap 105%)
- Critical Univeil: 45% Hit Rate + 24% E.Crit Rate
Items:
- Nothing
Results:
- Main role of Karma is to be fast with autoattack
Ultimate
Skills:
- Spiritual Resistence: Increases status resistence by 300
- Strength Up: 34 Con
- Passive (new): 25% Energy Attack
Items:
- Nothing
Results:
- Main role of Buffer is his resistence
Continue....