I plan on going with fighter but switching to Spiritualist and go with Turtle Hermit in Open Beta. I'm not really that much of a competitive guy and would rather plow down all my enemies with great force.
Posts by jokerjay77999
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Oh thanks for the tip guys.
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What does Instant Transmission do is it like a free teleport for yourself?
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Yeah that's the good thing about Skill Reset trainers: you can basically screw with your build and then reset it at 29.
...although it would be nice if this could apply past that point seeing as how there are Skill Reset NPCs even in Mushroom Rocks South.Yeah I don't get the level cap of resetting skills.
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Well I guess I could still use it before I get the master class but when I reset at level 29 or so and get the Master Class leave the empty.
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What about the regular Kamehameha?
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Be aware that Spinning Flame Breath and Ball Transformation (Grand Chef) was nerfed AF, it is pointless to spend SP on them.
Add me to ur Party Budokai, pretty please? ... No? Ok then, i will go farm instead.Spiritual Damage Boost and Spiritual Damage Breakthrough do not stack, so its pointless to max them both.Physical Defense Boost and Spiritual Defense Boost do not stack either, but u'll never know who you will find on mudosa/solo budokai.
Spirit Ball have a long animation so u won't need it because u have ur 2 main skills Giant Kamehameha and Super Kamehameha, and SuperKame have a short CD, so u can use Sudden Stun and Scatter Shot on your skill rotation.
The reason i maxed Turtle Rod Impale is quite simple, DOT troubles for Dendes.Alternative build (4 SP still remains, spend them on whatever u'll like).
i'd rather go with this ThunderstruckNot saying that urs is bad, but, Thunder without Spirited Roar is not very effective, trust me.
Thanks I used that alternative build and spent my last four on a regular Kamehameha cause why not and because it would be cool to use that technique before getting the master class.
http://tools.dboglobal.to/?tool=Skill-Calculator&class=Turtle-Hermit&build=01001044001001001000333030012255011333104432130 -
I am terrible with making my own builds.
Proof: http://tools.dboglobal.to/dbo_skill_calculator/?tool=Skill-Calculator&class=Turtle-Hermit&build=02002082102022001040220030011123211130234422300 -
try this post Fighter Guide
Thanks that really helped.
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BUILDS
OK now builds are very important if you want to be effective in pvp or pve.
PVPFULL CRIT BUILD
whilst Spirited Roar increases physical damage it also deals more crit damage than might but the 30% energy defense loss is a kick in the balls so try to use might in your builds also, you can only use one of these buffs at a time. resistance is a fighters must have quality. dex=resistance, use the guard passive especially now Dodge pot is never used. maybe move 2 points from swiftness into kame for a KD ability
FULL SPEED BUILD
Kaioken is good here for when Thunder is on cooldown as the extra Melee damage given goes great with your speed gear and blitz fist, NOW blitz fist is only to be used if you plan on autoattking when thunder is on cd , 26%26% are max speed on weapons currently which totals 52% .. thunder gives 50% speed boost and its capped at 100% so you can have the max stats so 26,26,13(hat)50(thunder) 20(blitz fist) thats 135% which is 35% too much , so if you only plan on using speed when thunder is available then dont use BLITZ FIST put points into guard and whatever else you want. i had 10% speed hat, 26% gloves and a 17% speed stick with the 50% thunder gives thats the max you need. if you dont have high speed weapons or effects then use blitz fist still.
CRIT AND SPEED BUILD
A speed build is basiclly a crit and speed "hybrid" as you have Spirited Roar maxed and your needles maxed, but you lose the extra attack such as WFF due to lack of points
Pvp speed/crit build with KD
Strong energy barrage for multiple KDPVE
First thing to remember is that if you want a GOOD speed build then you MUST use speed, speed is a good pvp/pve build. so the builds below with big bang ect are just builds for people who love using moves such as that ect they are not to be used if your after some serious pve
This is a good one for pve , mostly for partys for questing and grinding ect, this doesnt have thunder in it due to the points being used in Big Bang and Final Flash. it has points in kaioken because if your in a party you can be buffed and maintain it easily.
This one includes the Super Ghost move, its fun to use and this builds still has Final Flash and Big Bang so its a dbz fan favourite. its more of an AOE build so if you like acting like a turtle then this is for you
Fighters are a great class to play a good build is a key element to getting 100% out of your char.
Builds are pretty easy to use and work. as long as you have the key elements that has stayed in every single build i have used the putting a few points from other moves such as Wolf Fang Fist, Spirited roar, Might, Kaioken ect ect and moving them elsewhere wont make much of a difference so just figure out your own style of playing using these builds and when you have reached max level and know the fighter class a lot better you can create your ownSPEED INFO
On level 70 Legendary weapons the highest amount of attack speed you can get is 26%.You are unlikely to be successful based upon a build purely centered around attack speed. However for your interest, The maximum cooldown on thunder without RP is 1 Minute and 12 seconds, with RP this reduces to I think 42 seconds, however I will have to check. This requires the cooldown cap of 100 Cooldown or 70%. 1 cooldown = 0.7%.
In terms of PVP, no1 will ever be stupid enough to stand there and take a thunder after your kidney shot stun has worn off. So for this reasoning alone. There is absolutely no reason to have more than 2/5 points in thunder for PVP purposes.
Assuming you have more than 50% attack speed form your 2 weapons combined then there is no use for blitz fist as the cap for speed is 100%. Blitz fist only allows you to have 100% with the use of a dodge pot which now has a 30 minute cooldown, as Dodge Pot reduces attack speed by I think 15%.
You need a variety of accessories, Resistance Neck, Success Neck, Anti Bleed Neck, Dex Earrings, Con Rings, Focus Rings, Anti Bleed ring are a must. There are other useful accessories I highly recommend, but those ones are a MUST.
As for Gloves you need different sets too.
You will fail in PVP with a purely speed build, you have to have the ability to use crit and speed.
Pretty good looking builds. I especially like that PVE one that includes the Super Ghost Kamikaze attack. Especially since it is has Final Flash leveled up to be stronger then Big Bang Attack as it should be. But why is Ki Burst not leveled up wouldn't it help with like Super Saiyan since it reduces EP cost the more you level it up?
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So wait all races get different areas? That's pretty neat
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try something more along the lines of thishttp://tools.dboglobal.to/dbo_skill_calculator/?tool=Skill-Calculator&class=Swordsman&build=06001041010001010010401000040200411511144502441040
Any recommended build for a Fighter and or Turtle Hermit build?
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Wow I am terrible at making builds.
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Wow really it was that bad?
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I made this Swordsmaster build. Not sure if its any good though.
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Oh speaking of which how do these stat things look?
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So you're saying that I should focus on my master class moves?
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I find it weird that the Spiritualist class gets the Kamehameha and Martial Artist just gets a less powerful version. At least Fighter has Final Flash and Big Bang Attack.
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I'll just assume that means its good.
How about this build for Spiritualist and Turtle Hermit that I plan on trying out for when Open Beta happens?