Posts by #RealTalk

    Sup DBOG, #RealTalk here with a certain idea I thought about.




    Coming to you with a forum game I thought we could try.


    I did it so we could know just a little something about each other. Since we're going to be spending allot of time together. :D


    Object of the game is: DBOG Members speak about their past.
    It's all for comedic reasons.


    You know something like that. It doesn't have to be that long lol, but something that happened in your past.
    I'll just leave this right here until you guys feel the COURAGE to do so. :thumbup:
    ~#RealTalk

    I do not know if this post was made already but,

    I'd prefer that we not have tickets again. That's one of the reasons why 70 cap was dreadful.

    Why? Because if we do have tickets then like always, noobs will be walking around with +15s, 24/7.

    But normally, I want to hear your opinion. Thus, I will be opening up a poll (Submitted votes will not be changed).



    So choose what you think is right.~

    Omg this song is so Cancer. It brings up bad memories from the past when I use to play Freestyle Basketball :cursing:


    Oh yeah, and I agree. :thumbup:

    i don't agree.upgrade system is the most hated thing in the game and is what make me buy already upgraded item always.good will be if will never break or downgrade.something like aura kingdom.u got item u try upgrade BREAK DOESNT FUCKING EXIST and every time upgrade fail u got more chance of success.that is good system in my opinion

    It should not be done like that, or everyone will be walking around with +15s.


    And the weapon doesn't break if you have a white stone.

    But I do like the idea of doing: "Purple & White Stone - Broken = -3 or -2 or -1." Instead of nothing were to happen to them.


    And then Purple: Broken = +0 (Starting all over but not breaking the item)

    And to supplement my previous quote, It could be: "Purple - Fail = -3 or -2 or -1." (This is without the white stone)


    And: "Purple & White Stone - Fail = -0 [(Unharmed/Remains the same)(With the White Stone)].

    Jotah


    I don't really know about that idea, only problem I have is: "Purple & White Stones - Broken = -0, but don't break item."


    Perhaps you mean turn the item to +0, or nothing happens to the item?


    Because if nothing were to happen to the item, and I'd have 1000 white stones, then my weapon would forever be +8 until that 33% kicks into my favor to get +9, +10 or +11. Making it a bit too easy in my opinion.


    But I do like the idea of doing: "Purple & White Stone - Broken = -3 or -2 or -1." Instead of nothing were to happen to them.


    And then Purple: Broken = +0 (Starting all over but not breaking the item)


    Basically what you said, just a little different. :thumbup: