you should max serene focus,it makes your energy about infinite while active(or neglect a bit of kaioken drain if u were to use it)
i won't use it. And it's not really helpful At pvp
you should max serene focus,it makes your energy about infinite while active(or neglect a bit of kaioken drain if u were to use it)
i won't use it. And it's not really helpful At pvp
Hey, ill try to help but im not an expert.
As you see, you won't have enough time to cast everyone of your buffs, you'll be able to cast Miraculous fitness, Miraculous Cheering and Miraculous Recovery. Since you are talking about pvp party, ultimates does not have aoe attacks at all, and ultimates aren't designed to deal a lot of dmg.
You have a great resistance rate passive, plus Spiritual Resistance for your own use. That will evade stuns and any other disabling, you won't be able to cast individual buffs.
I removed Devour curse bc u already have abdominal, bleeding and poison treatment.
Special surprise punch, i don't like it at all, bc fighters and swordmans will evade things like that, and candy. Ultimates have pretty low focus, and they have pretty high dex. It also have 12 sec cd, and lasts 3 sec, it's only 1 target, and every other player may use their own stun. But i'll left that there.
Hyper Bomb, this is the key to your party pvp, aoe kd, and that 40% phys dmg reduction is pretty gooood, plus the passive skill duration up.
Caramel Dropkick, an pretty fast individual kd.
You may remove Planet burst but i really like it.
During the battle you just need to give those 3 aoe buffs, kd them, heal your allies, disable your enemies, but making damage is not your job.
I just hope this helps or you consider it.
This part from the UD1 is not working.
Brilliant description but you could also stand next to the item in question, left click it so that it is targeted. Then right click on the inventory item to use it. That way you avoid messing the run up towards the item.
I never thought of that way, my work......i feel dumb now.
Hello, i've confirmed the problem, just read the title, thoses NPC'S spawn, like for escorting them, or fight agaisn't them, until you do that, they don't spawn anymore, and no one else may take the quest. Until the server is restarted, then you may find them at different channels, and it gets bugged again and again.
forum.dboglobal.to/wsc/index.php?attachment/7535/forum.dboglobal.to/wsc/index.php?attachment/7534/
Look, those quests works like this;
forum.dboglobal.to/wsc/index.php?attachment/7527/ Sometimes it does not work, may be fatal if you are being targeted by tons of mobs.
forum.dboglobal.to/wsc/index.php?attachment/7528/ It does nothing
forum.dboglobal.to/wsc/index.php?attachment/7529/ Electrical discharge is activated but it does nothing. Burning rage increase your attack but your burn defense stills the same.
forum.dboglobal.to/wsc/index.php?attachment/7530/
It's activated but it does nothing.
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From christmas.. years years ago :dtitter: at TW :dloveliness:
forum.dboglobal.to/wsc/index.php?attachment/2761/forum.dboglobal.to/wsc/index.php?attachment/2762/
Old good times.
A transformation is optional, not EP friendly and isnt something you must have to do to play or do pvp/pve, but for people who really want it, i understand and i agree with you, it wasnt fair at TW for humans to use all their skill builds plus ssj..but its how we had play.. now at DBOG we have a chance for tweaks, maybe that skills for transformations for Majins and Nameks can be used later without SP's as base skills at full power maybe with a bit more or a bit less.. but fair power and/or allow us to use all our build while transformed (idk about the animation part) and/or idk maybe humans are going to be tweaked when they go ssj.. everything is posible at DBOG :comcom2: .
Imo.. Plasma's and Karma's have good KD's, debuffs, improved EP control for skills/dash and power/speed (at speed usually Karma's) to deal with SSJ users and doing pve stuff.. and ya, im also taking in mind resistances, properties.. defenses, etc.. Nameks.. i dont know much because i dont play that race but i saw some speedy pokos, dendes.. and their reflect buff plus the ones they can have at gear.. their heals/debuffs eating humans and other races/mobs.. SK's and their high LP stuns and bleed others debuffs, DW's..we all know they are the best at tanking, doing really good dmg/debuffing while enduring and having good control of the situation.
I love DBO, i love DBOG, and i agree :dhandshake: with your idea even when i dont use transformations.
Yeah it's not exactly needed to use transformations, they are good the way they are. But everyone wants to turn into kid buu/giant, and the best way to use them is with those 10 SP's. They make a lot of damage in big areas, it's good for farming and stuff. I don't use them neither, but if i could use those 10 SP's ill do.
Hi there guys. I just thought about, wow, look at those cool screenshots you took, but no one to see them, what a shame, so what about a thread to share our coolest screenshots and get some likes ? for fun idk. I know that tons of you have screenshots, so you may share it here.
Now im curious, what classes have missing SP's and how many?, maybe i misunderstod you but the way you said about the 10 SP's for transformations for Majins and Nameks arent that necessary for it correct use, with 1 or 2 points per skill maybe, or 1-0, 0-1 or idk up to the user.. plus auto-atts are good imo.. I never used Kid Buu with skills, just auto-att for fun.. in fact, i only did the db collect just to have it like a personal archievement and using the SP's for skills that i really need.
Clearly is NOT FAIR that humans may use every one of their skills when transformed, it's ok if you put just 1 point or auto attack but c'mon that's so boring, if you have kid buu its to kill everyone easier, and you need to take 10 SP from other skills/buffs that you may need. Almost buffers may use it with not so much problems. But plasmas, karmas? their builds for pvp are normally at 69, and maybe they need points to other stun/disables for pvp, or aoe skills for pve. What is the sense of using your transformation without being able to reveal your full power? You need 10 SP's and who made this game know that i'm right, you can see the global map, this game was far far away to be finished, majins and nameks are not supposed to be like that, they are supposed to be stronger, same as human. lvl 70 wasn't going to be the limit.
Tmq's are not available yet. And neither pets may win XP yet.
Take it easy guys. This is ''Suggestions'' what he is saying is nice, and it's necessary, so many classes have missing SP's for their builds, and its harder for majins/nameks who needs 10 SP to use their transformations correctly. This game was left with map silhouettes, that means something, probably the max lvl was going to be 100, probably there was going to be more skills, dungeons and stuff, even transformations, but they left. When everything is stable, sharp and clean, then Daneos could think about this. But it's just so goddamn hard to think creating new mobs, a whole new map, a whole new dungeon, new skills, graphics, quests, dialogues, it's a nightmare, but also a dream.
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Bleed isnt a nightmare for anti bleeds nor karmas.
Hmm because i still did UD2 like 10 times and i lvl up from 39 to 41 spamming with high lvl friends. And bosses still gave me a lot of exp