Posts by Sonniku

    I really like the fact that you're updating the game and make a completely new version. I was wondering is the upgrading system gonna be like original dbo, or you changing it?

    i haven't decided on how yet but that's definitely changing going to make it more based off of rare items to combine to make things don't like the super duper random system lose everything if you fail big waste of time. Will make it more rewarding by making it something a lil bit more sure, that said it still wont be easy on things of importance but you will have a Clear path.

    Isn't that considered as advertisment?

    Idk if it's against the rules here or no but i really like to see it, keep up the good work.

    I hope daneos be smart and make you an assisstant developer or something. :)

    Nope not advertising just answering Question Like the Staff Said i can do posting Links here apparently is Taboo so avoiding that want to respect the rules, and worked with Daneos at the beginning of his project he didnt take me serious and blocked me from Helping. Another Reason why im Here giving a new outlook ..

    wow nice man i guess you are way better in programming games than the guys here ;)


    if you make your own balance and dont copy the numbers from dbo i guess i will switch to your game :D

    LOL i was playing DBO way back in the Day many things needing Changing and so i changed them . The guys here arent using there own made version of DBO its the original game version so it will have many problems as it is way outdated i use Unreal 4 up to date version so everything will be smooth and new age game graphics thats a Promise.

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    Oh no, I wasn't talking aobut the Giant form, I do not like that transformation and its particularly useless in DBO. I was talking about when Piccolo fused with Kame and got stronger. But like you said, I would like something that maybes changes their color or appearance as they become stronger.

    Yep exactly a Form that does what SSJ does maybe not as effective due to Nameks arent True Damage Spec but will be able to hold their own like i said Piccolo said best Nameks get better by improvments not transformations may give a Bonus to base stats every lvl up just to keep up

    sorry if i sound like trash talk or insulting, u did good job indeed, but the thing that i studied graphics design, now i'm self learnin game dev for several yars, have some games done... anyway the thing that i have exp in graphics design and when i say that the graphics looks bad in your demo, its bad, the models may is good at some point, but the art style needs to be rewamped + the grass texture in the video and trees is realy bad. trees and character models do not fit terrain style plus the kamehame ha sounds need to be speacealy recorded not cuted from some video

    No your comments have not been so fine no feedback just negative, the vid is old and because your developing in Unreal you cant build the lighting every time you do something. So the lighting is off cause it is not done like a drawing. Also the sound is being exaggerated it sounds fine as i made the clip myself clean from another game sample. Not sure why ppl aren't thinking you must keep in mind this is still being developed the trees and the textures have been updated. I im just showing what i have done in 7 months by myself this is all. Its not even done yet, Your just talking how about a way to improve this is positive feedback you see the text up there bunch of nonsense. Its still in development things are in place as placement holders i didnt know anything when i first started but still produced what you see by myself. Now i can do everything and anything , was just trying to show ppl something down the line. I have also studied in graphic design and an ok Artist

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    so i know whats what i am very experienced thus i have done what you see, at that time i was concentrating on the Game logic making sure it runs smooth Attacks hit correctly i just need the platform to be there to test it LOL. Soon it will be seen. Thanks for the critiques but i wish you guys at least stay positive cause what else is there and you should blame youtube the game looks way better then that in game lol even then wont record the quality i see when i show my group or when i play. but Ningens will be Ningens have to express opinions that aren't constructive.

    sorry i check the video and the graphics sucks, sorry. there seems to be motion blur witch is cool but textures, models and sounds of hamehame... awfull. if you want to make better graphics you need to add better lightning, better realtime shadows. not low ress textures with rwaly terrible collors and trees that looks like womit + character models that do not fit rest of the graphics :/ ofc if it would be possible to change all the models to xenoverse like + better surface shaders and enviroment that looksl ike dbz game then yah with better lightning... i see how it could work... but the person who make graphics must to know what is beutifull and fit theme not random dude who google random models in internet

    All good well out of million ppl your the only one who's said that and i know Developers Artist and Real Gamer's , either way perhaps we can take our time to spell next time got a lil excited it seems lol. You have no idea what you are saying give up please just talking trash, not even Criticizing properly just saying things that aren't even True. I have a Comparison vid of the models i made and the models even in Dragonball Fighters believe me what your saying couldn't be further from the truth. To each his own but here's some Nostalgia for ya, old_made_new_by_tazuya-dcj9b58.png



    And another one

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    LMAO!

    Registered! And glad to see the potential of you two working together. The more people you get helping you, the faster it gets done. I'm hyped man; your game looks good. Will there be balanced transformations? In Dragon Ball Heroes, all the characters have similar transformations to balance them out. For example, all of them have a God Class transformation. Do you have plans on doing something similar?

    So all Transformations will be as they are in the Cartoon but i will make a Level System to accurately separate all transformations

    You working alone on this project?

    Yes only one on the Project.

    Amazing dudeee!!! So imma do a quick question answer if you can,my specs are quad core amd phenom 9500 2.27 ghz,4 gb ram,and nvidia geforce 9800 gt 1gb vram,would i be able to play it xd?

    Yep they are telling you Facts. What they are saying is practically what i would have said .

    Are you set on solo-ing it out, or are you still accepting help from people with similar skills and ambition to yours? I was working with the same concept as you have, only i didn't want to remake dbo. I wanted to make an entirely new game. Like you i didn't have any experience with game development in general at the start. But i learned a lot in the past year. Although i'm far from the level you're on, i can still build a game that would be fun to play if i had the time. I started my project the other wat around. Writing down the storyline, game elements, characters, mechanics and everything that would be in the final product. Also making concept art for some stuff. I'm still not finished with it entirely so i don't plan on starting to work in the studio soon though. But i would find it awesome if i could help you out someway so i can learn more.

    Brad i would like to speak to you about it in private being this is like a 200 man job i would like help if ppl can . And i know everything now about this job i can do all the jobs on the Dev Team why i did it myself. But hit me on the site we can talk more about it there. Also making your own game would get you sued lol unfortunately this game was scrapped meaning if someone can recreate the game they can run it as a Emulator. Making your own game even if you werent making money or advertising Bandai would eventually come for you . Why i went this route. Have been planning this and making it happen for about 5 years now, just hit me on pm's we can see what we can collaborate on.