Hello there. Are the servers up? Today, after months of recess, I tried playing DBOG, and when using the launcher, it wont let me play. It says "DBOG launcher needs to finish patching first". The thing is, there is no patching process going on to start with. Can you give me the latest patch/launcher to download?
Posts by Kingalfa
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Hi,
sorry i was pretty occupied with work.
From the look of the error it looks like you need to install microsoft visual c++
Idk it worked for me from the beginning, I think I had it installed tho.
No problem man, by the way, any site or link you would recommend me to download MC C++?
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I downloaded both tools. But in both cases, when i run the Pack editor, there are four error messages poping up, saying:
"The code execution could not continue,
mfc100u.dll
MSVCR100.dll
MSVCP100.dll
VCOMP100.DLL
are missing, this problem could be solved by reinstalling the program."
Any idea to help my situation?
Perhaphs could you attach your own tex.pak to just replace mine with it? That would be greatly apreciated, and you would be a hero...
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This is great. A very simple, yet good loking program to work with the mods. Can you help me out a lttle bit or just make a tutorial please?
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What a nice job you've done here. By the way, if i play DBOG 1.0, which one should i download? "for korean client" or "for taiwan client"?
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Hi Baraku, your work is astonishing. Have you finished your Super Saiyan Blue Kaioken Mod? I would love to have it. Thank you in advance.
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Hi DBOG community, specially modders.
I'm trying to do a SSJ3 mod... I dnt know if this is possible, but I think that it could be.
I have this SSJ3 hair model, with textures, extracted for someone from Goku SSJ3 model, in the game data long time ago. The thing would be simple, extract the SSJ hair (one of them) and import the SSJ3 hair with the same name in the same place (with textures of course), but i have some problems.
1. I dnt know where the SSJ hair model are.
2. I dnt know how to extract it.
3. The files are in a strange format (.dss or something like this, dnt remember now) and i need software to translate max files to this format.
4. Import back to the original file.
This is an original model from the game so, maybe, it would work.
Anyone have any idea about this?
Cheers!Hi man. Did you managed to do it?
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If you did not make a copy of the original files that you replaced, it's best that you re-install the game.
I did, fortunately, and so i did copy pasted it to reverse the thing.
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Affraid i can't do anything about the white squares since i have to remake the textures all over again. The white squares occur because the game has been updated and the textures have shifted. I quit DBO a long time ago and that includes modding it.
Hello. I get that the mods doesn't work bc of updates, but can you tell me how to get rid of those squares now? please, it would be greatly appreciated. Thank you in advance.
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I tried to install those mods, but sprites went to shit and I saw squares when i fly and look on sun.\
I have the same problem after i installed a SS rage mod for my SSJ. Please, can you tell me how to solve it and get rid of those pesky squares?
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Greetings, i'm exited towards the new client.
Release date?and
Will there be a wipe? -
.... If you want the link for one of them you can ask me in a conversation here on the forums, or trough a comment in this thread.
Dude. You've been working on a lot, and those are some fine mods, at least for me. I would like to have some of these for my male earthling, but i want to ask you some questions first about them.
Apologies in advance for there is so much i don't know about them, and i like some very specific things (lol) so will try to be very explicit, mostly because with the amount of mods you've made, you're likely to either have what i'm looking for, or maybe just tell me how to get it. And of course, any help and/or links you give me will be greatly appreciated and remembered.1.- May i have the lightning effect of this guy? or thats only for the final flash / transformation he's using? I would like to have the lightning over my ssj regardless of my gear but without the bright color effect of the upgrade. (To look like a SSJ2)
2.- May i have that hairstyle with a face lacking eyebrows for my male ssj? (to look like a SSJ3 obviously).
3.- And about those 2 girls... I can see that one of them has only lightning while the other has the aura sorrounding her... Is that the only difference? And this last question is because i would love to have multiple choices for ssb shown in both the manga and the anime:
"Basic" SSB with white / yellow aura (Supossedly from Resurrection F)
"Advanced" SSB with blue aura+sparks / lightning (Supossedly from Goku black arc)
"Completed" SSB with clear / no aura (From the end of Merged Zamazu Arc)
Kaioken SSB
SSB Evolution (Vegeta form)
(For the record, i know that maybe is too hard / impossible to get rid of the ssj yellow aura completely, but who knows...)
4.- Could you please post/send me the links for all the above mods i mentioned?
I really liked them.
P.S. My apologies for being too picky and sorry if i have bad grammar. And thank you regardless!!
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I can make that happen
Please post a "SS2 mod" (upgraded hair+lightning effect). And if you could also help me to have the lightning effect without that pesky shiny color effect of the upgraded gear, that would be terrific.
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yeah with mods you kinda can change the particles
Could you point me in the right direction please? xD
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they haven't found a way to exact the models and create new attacks yet
What about now? Has somebody found a way to change the color of the attacks?
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I know that it might be asking for too much but this game could use some spice and make it a little more fun. Like SSJ2 and SSJ3. Use the same mechanic for kaioken, but for SSJ into SSJ2 and SSJ2 gets larger aura and electricity, and SSJ3 turns ur hair long and more stable electricity.
This could work great, it could focus more on Energy and Physical attack buff than crit. Would increase your power 100 and 400 times? of course not, lol. SSJ doesn't give you 50x your ki, so i don't se reason to panic about being overpowered.
The namekians could get an "Unlock potential" transformation, as it was originally given by Great Namekian Guru, and a Super Namekian form, Just like Slug or Piccolo when he fought Cell, heck even the budokai promotional trailer of dbo showed us a "Super Namekian". In both forms they would experience a boost in power (Super Namek would be grater) without loosing their skills.
The buu's could get a "Skinny form" and a Super Buu form. Self explanatory. In both forms they would experience a boost in power (Super Buu would be grater) without loosing their skills.
About transformations... Having SSJ2 and SSJ3 makes no sense storywise and would be a mess in balancing terms. Storywise, Humans have a little percentage of saiyan blood (DBO is set many years after end of DBZ) and require a Shenron dream to even awaken that to tap into SSJ (not even full power). In terms of balance, it would require other transformations for Namek and Majin, possible but honestly doubt it would improve gameplay...
About genetics we never actually get our parents blood, but their genes, wich divide in recesive and dominant, if they are recesive they get lost through years, but if they're dominant, they are given to the next generation to live on as a whole.
You could think about a dominant gene as last name, It doesn't matter how many generations pass, the father's last name is always there. Gohan, Goten, Trunks, Bra and even Pan have showed to have saiyan power, as human baby's and kids don't often fly around with no effort and in SS God ritual even pan showed to have potential to turn SSJ, so is safe to asume Bra could to, so Saiyan genes are dominant over human's. Gohan and Trunks can go SSJ2, Gotenks can go SSJ3.
What i'm trying to say is that if a human-saiyan can become ssj1, he can surely turn even ss3 (though i don't know if they could go further, that's another story), as their genes are there. Even in the super rare case that a human was born with human genes as dominant, all he had to do is "marry" (xD) a human with saiyan dominant genes to continue the warrior heritage.
Im pretty sure that could improve gameplay for some of the latter bosses and UD's, if you disagree is ok, but how about when the game is finished? What about implementing them to fight in lvl 71-99 againts 71-99 mobs? Of course this is wishful thinking and i know patching and improving the game is very hard, but maybe one day in some futureJust giving my opinion.
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If all else fails, the one thing that I truly want is a Galick Gun. Spiritualists get Kamehameha, and Turtle Hermits get Super Kamehameha and Giant Kamehameha added to that, and it's tiresome to have a bunch of Kamehamehas, so I was wondering if you could change Super Kamehameha into Galick Gun, just change the name of the skill and recolor it into purple, the form and rest is already fit for it. Thanks.
This.
1.-Martial artist get Concentrated Kamehameha -Lore Wise that would be like Kamekameha from Goten, or the first time Goku, Yamcha and Krillin ever used K-.
2.-Spiritualists get Kamehameha -Standard one-
3.-Buu's get Imitation Kamehameha -Just like Majin Buu-
4.- Turtle hermit's get Super Kamehameha AND Giant Kamehameha -Personally two Ultimate Kamehameha with the same (dps) purpose seems stupid to me, but anyway, you could argue that Super K is a "Very powerfull variant" and Giant K is just like Cell's (or Gohan if you prefer) solar buster Kamehameha.
5.-Swordsmen get Focused Kamehameha -Here's the odd one out: Swordsmen are supossed to resemble both Trunks (The coat, the sword, burning attack...) and Goten in a lesser degree (as he founded the Kikoukenjutsu school with his Trunks) About Goten we don't know his attacks, except for Kamekameha, and Martial Artists already have that, but in Trunks case we know for sure he mains Galick Gun, yet no GG or Super GG for Swordies.
If you don't beleive me they're like Goten n' Trunks, just look at Fighters who are meant to be just like Goku and Vegeta, you can tell by looking at their Battle armor, Final Flash, Big Bang, Shunkanido, Thunder (that buff is apparently meant to paralell Goku vs Piccoro and G vs Frieza battle frenzy). And of course i know they're not exact copies of their respective "hero", it's undeniable that most classes have a anime-manga counterpart (Namekian's classes resemble Piccolo, Dende, King Piccolo and even Nail in a lesser degree).
Finally, in human options, CH has Neo Kikoho, TH has Kamehameha, and Fighter has Final Flash, wouldn't be great that Swordsmen had a unique beam ability (also that ability would be more accurate Lore wise)? -
Creé este hilo par todo lo que tiene que ver con TEX.PAK, eso incluye las skills. / I created this thread for everything that has to do with TEX.PAK, that includes the skills.
En cuanto a tu pregunta, si se pueden cambiar los colores de las skills, se encuentran en ...\pack\Tex.pak\texture\effect
As for your question, if you can change the colors of the skills, they are in ... \ pack \ Tex.pak \ texture \ effect
Espero que esto le pueda ayudar. Si necesitas algo más dime. / Hope this can help you. If you need anything else tell me.Hola, cuando busco en la ubicación que me das me salen todos éstos "kames" ¿alguna idea de si existe un modo de distinguirlos? (Están el Kamehameha concentrado, Kamehameha normal, Kamehameha de monstruo, el Kamehameha focalizado, el Superkamehameha y el Kamehameha gigante, pero ni idea de cuál es cada uno).
Gracias de antemano por tu respuesta
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Hola.
Antes que nada desconozco si es el lugar para preguntar esto, asumo que sí lo es por tu descripción, pero tal vez sólo te refieras a Dogis, de ser así, una disculpa de antemano.Quisiera saber si es posible "modear" las skills, por ejemplo: cambiar de color del focused kamehameha del Swordmaster a morado, para que parezca más un Galick Ho (ya sabes, con eso de que Trunks lo utiliza me parece lógico), gracias.
Saludos, y excelente contenido el que has creado, espero tu respuesta.
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Hi
Before anithing else i don't know if this is the right place to ask this, by your description i guess it is, but maybe you just meant Doggis, if that's the case, i apologize.I want to know if it's possible to mod skills, ex: change swordmaster skill focused kamehameha color to purple, to resemble a Galick Gun (you know, as Trunks uses it, i think it's best suited for them), Thanks.
By the way, your creations are master pieces