lol daneos give fighters what they want and they still cry.... Classic
Days are passing by and people are still crying about this, unbelievable.
lol daneos give fighters what they want and they still cry.... Classic
Days are passing by and people are still crying about this, unbelievable.
Speed? No thanks.
Display MoreAs the title say: What is the actual status of server? Is this open beta/test server or maybe final version?
If this is beta/test then will be there character wipe? when we will hit the final relase? How stable the server is and what is its condition?
I checked few threads in forum, like:
~Finally found someone who can actually play the damn game
~So many pussies at pvp platform
and i feel really bad about the server and i wonder if old players from dbo playing here, because this what i see here is group of faking sad morons who looking for some attention, really.
High ego ≠ High iq
All PvP and PvE at this point means nothing, because there are still bugs, skills or attributes not working correctly. But you know people, when they're weak and defeat or achieve something even tho the playground isn't complete, they like to brag.
The bigger they are (mouth), the harder they fall.
THIS
People call me crazy when I say I love UD6 and I was hoping by the time lvl 70 came that we had an UD7 twice as difficult and long haha. I mean it has everything, bunch of debuff, great ultras/bosses and strategy.
Also, yeah CCBD was really hard at lvl 60 cap, man even 55 Floor Boss was hard with his multiple burns.
This is what I was saying in multiple posts, I really hate att.speed, completely ruined the game, everything became boring. So you have my on this post, you read my mind.
Display MorePVE
Attack speed:
Attack speed ruined the PVE, thats the sad true. In order to complete any kind of Dunegon (including CCBD) you just need the poko/karma for the speed buffs, a healer to sustain the party and the ultimate that can just buff the party and leave afk. The other spot in the party depends on the poko's tankiness (if he cant tank you bring a sk/dw with you otherwise you bring a turtle). So all the other classes arent needed (you can find videos with other classes doing pve, i am talking about the fastest way to complete a dungeon). Plus you dont need any mechanic, just autoattack and stop when a reflect buff appear. (Not fun at all)
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Lvl60 cap fixes this problem, the weapons lvl60 have less %attack speed so even with all the buffs you wont be able to have a full party with 100% attack speed, so now you have any class in the game viable to do pve content (including karma who has kidbuu/aoe/%crit buff/foc buff, and poko who has remove debuff/rp buff/ support healing/both melee and energy def buff/resurrect skill). Now the pve content sounds more like a real challenge with instead of just autoattack to win.
Content:
At lvl70 cap you have a few options to choose in pve. You can go to Bacterian/cell/kraken (the dummy dungeons, kills a few mobs and go directly to the boss then repeat, nothing is more boring than that), or you can go CCBD, this is the fun option, you can spend hours in just one round, it is a challenging experience and you can obtaing very good rewards. The problem is the same again, back on the old dbo days there were lvl29 char with cc150 aura, do you know how it is possible? Simple, you just need a poko that can tank and you are good to go, healer/karma/poko/buffer/any char lvl29, and you got it, now go and break the balance in the kid budokai, you are the best.
Now in lvl60 cap, no attack speed= more challenging CCBD runs, no more lvl 29 char with cc150 aura, the fun is much greater, you have more hours of good content and the rewards are awesome (cc70 rewards you with accesories, cc90 rewards you with armor and weapons).
P.D: Right now the top floor in CCBD is 100F, which is extremely hard to achieve with a full lvl60 party, so again Daneos can spend time with other important stuff instead of adding 50 new floors to the server.
But CCBD is not the only thing you can do at lvl60, UD6 is by far the best content ever added to the game, it is huge, long sessions of playing, it is challenging and you can get very good weapon/sub weapon. Everyone who has played at this cap can guarantee that.![]()
If you dont have that much time to play you can go to TMQ7 to get some great gear (tmq7 gear now is crap, but in lvl60 cap this was the best gear you can obtain to try cc90).
Nowadays you can solo this tmq easy but with lvl60 you will need a good party to complete it.
The boss event is pretty easy, just one person with good lvl70 gear with buffs and a healer can kill it, it would be more interesting with lvl60 gear.
Hmmmm, they're great but if you want some "buff". Something nice will be more than 6M (too small) for Candy Beam Flash and also that when you transform a mob into candy they stay as a candy even if you hit them (I really don't quite remember if they stay as a candy when you hit them but i'm like 30% sure they don't, I haven't played the class in a while lol)
They can use that skill that turn them into a ball aswell and it does great damage, tho is still bugged but you also have that.
I remember farming with my Corn Majin back in TW with any problem, also they're easy to level up.
It has been removed because too many people have complained about it.
Also the scouter chips have been removed to balance the game.
Anti-inspect chip was great.
ok no speed but Cosmo and Neofito (noob team like cs) will offer 50 k cp for all player for all can have full +15 for go cc in meta crit
- QQ, I don't want a challenge, I want everything ezpz with my supa speed.
Go play with your barbies.
Suits you better.
no one will ever bring a support class over a dps classes unless you have friends that will take you. It the same shit but, different or the same classes will become useless with or without speed. The great thing about speed is that any class can stack speed and be useful.
You make another argument about bosses getting to easy and to fast to kill. Daneos can always buff up the bosses to make it take just as long as you want.
"The great thing about speed is that any class can stack speed and be useful"
Hmmmm... Nope, I just described to you why speed party ruin the game for the majority of the classes, they ended up without any spot in the party, but anyway you don't want to listen.
I'm out. :dpeace:
I meant that 161% attack speed or 100% attack speed if it's capped at 100% is similar to having 70-80% attack speed on the TW version of the game. That was the whole purpose of this thread. Buy apparently attack speed party will be a thing of the past and will make classes like poko and karma a little worthless to level up.
it's not some classes are now useless now karma and especially poko since using speed was there only form of dps
I have to dissagree, karma is not useless without speed, poko can help healing the party + gives you a pretty great buffs like defense and offense, and they can deal decent damage with the speed they have and their skills (poko is not a dps, is a support class, by the way). But ok, so, lets asume that they bring back speed... now every party gotta have poko+karma in their party.
We going CC Dungeon hypothetically, we don't need a Tank because Poko can Tank till CC150 easily.
- SK and DW are now useless, we don't need them in our party, we have a poko.
Fighter? for what, we need Range (energy) type class so is easier to kill every boss/super/ultra without being near them, we just kill them with speed at long distance.
- Fighter is now useless
Swordman? ha! lets just skip this part
- Swordman K.O
Grand Chef? We don't need double buff, double kid party because we're not going with crit party, and Ultima have better defense buffs so, bye bye.
- Grand Chef, don't forget to close the door when you leave.
Plasma? Great for CD buff, BEFORE you go inside CC Dungeon not gonna have it in our superduperawesome a.speed party.
Plasma, I love this class, but bye bye mate
Crane? Not bad, but we only have space for 1 more dps and Turtle does the job better.
- Crane, leaving the room but is the guy you call when someone from your starting lineup fail or got sick.
Turtle? They give focus and energy attack to the party, awesome aoe with their Kames, they can slow down + stun the boss, weak their defense, reduce its attack speed and some other bonus.
- Turtle, ding ding ding we have a winner.
Aha! now we have our awesome party to challenge almighty pve, here it is the starting line up:
1. Dende
2. Ultimate
3. Turtle
4. Karma (ofc)
5. Poko (obviously)
What you say? Tank? haha, what's is that anyway? is something you eat? we don't need a tank in dbog, please remove it from the face of the earth...
Great, now we can auto attack the hole world muahaha (and don't forget that we don't need buffers in dungeons like Cell-X because we can kill every boss with our super a.speed in 4 min, so, rebuff inside? for what, just leave your buffer out and we can rebuff before the fight...)
Yay, now every party has to be like that and if you like another class just go kill some squirrels outside kokkara.
Bring back Karma + Poko (they can do pretty pretty well with crit party, just to state that) and kill the rest of the classes because why not.
Fok logic.
Yeah but sometimes I dont have to do it and the gate just opens
That's a bug then, the orb doesn't have to appear if you haven't complete all 3 phases.
Normally, you have to clear the 3 phases "upstair", every phase gives you a "Key" when you kill the boss, and then you have to return to the start area, put all the keys (in their keyholes lol) and summon the Orb so you can go "downstair"
It should. When things get changed from retail oh it triggers me so much but if the community wants its nerf then whatever.
keep it the way it is now. Is better.
SHHHHH!
oopss
Can anyone tell me if the boss in the floor 55 its bugged,.. seem never stop spaming super... or just is thats strong...
Is suppose to be like that, but is kinda bugged for now. So is too weak.
Burn doesn't do any damage (it only does 1dmg per sec) and also it seems like it doesn't stack. You only get 1 burn debuff, you're suppose to have plenty debuffs consuming your life if those Super keep spawning, if you don't kill them fast (as we kill them on my video below) you will end up with like 20 debuffs and die.
Like to my video:
There are also some others bugs regarding CC Battle that I trust @Daneos is working on it, like:
- Those Ghost floors, Ghosts are suppose to run away from you, I remember it was a pain in the a$$ to kill them.
- Bombs doesn't work (eg: 50 Floor boss, if you go into the "poison" area, bombs start to appear and blow up but you don't take any dmg)
- Saibamans blowing up without hurting you
- Those "Kill the Super" floors, Super spawns but mobs doesn't. See first floor: Kill the Super's floor
I'm sure there are some other bugs, but you get the point, and is a work in progress for now so is fine.
Bonus:
- Consecutive Disks are not suppose to affect Bosses as you can see on those videos. In DBOG they do.
Again with the speed crap.
Speed parties ruined the game back then. That's it.
Neofito
Do you have clear cc150 1 time ??
Ofc, look at my signature, that's my char with an aura from cc150. That was 1 of my chars back in TW.
It is not about prefrence we have to do speed in high lvl dungeuon so we need it to get fix
You don't need speed in any dungeon/CC/UD, lazy people need speed to beat those bosses because they only want to click and do nothing but auto-attack.