I do agree that SKs need a nerf somewhere but I don't think they're as OP as everyone makes them out to be. The two broken classes are Karmas and Female turtles, but everyone lacks the brain cells to play them.
It just takes too much effort and gear to counter SKs. Having 2 types of defense against a class is always going to be troublesome. This is the real toxic aspect of the class, bleeding damage would nullified if people wore full energy defence.
Perhaps, life drain could be turned into a fixed damage DoT and not based of from the Physical offence (Axe).
CatBug) not being one of them 
Dear ChocolateCrane/MarshmallowFluff I've never fought you, and no I'm not an SK.
Maybe this would help in defeating your opponents. You don't have to necessarily kill your opponents to win the match-up. Seriously, getting past their insane reflect combined with LP% and even greater E def is too troublesome.
Also, try avoid using speed as it gives them RP which then leads to HTBs.
As for the whole gear "issue", at that point in time I was only using +8~+10 gear and weapons.
I'm not claiming a victory against Tung tho as the game is still in a bugged state, I hope we could get a rematch once everything gets fixed 