I wrote somewhere that i don't go past +10 cuz i aim for PvE farming. I did go past +10 multiple times. Only thing i will really try to go at least +12 on is my future Poko Staff. Also i got f*cked hard by Upgrading too. Used maybe about 16 purples and 50 red stones for my claws cuz i wanted them on +12. Ended up at +10 tho. I got f*cked hard in upgrading in KR/TW where you actually lost your sh*t cuz of break system. Did i get frustrated? F*ck yea i did! But i kept on going and sh*t was dope.
Wow. A part of the game got more difficult. What tragedy that it's not as easy as it was before....it should've been like this from the beginning! Hard. And i hope End Game content for 70 cap will be as hard as CC is now. Or even harder cuz we are atm at 60 cap. At 70 cap ppl can get better sh*t to spam CC. Should be a little easier again by then. But i also hope Daneos will adjust it so it's as hard as it is for 60 cap. Same for end game dungeon (kraken,bacterian etc.) You get the best sh*t from them. So the best sh*t should be hard to get. No more easy speed spam parties that need less than 3 minutes for a run. If you want end game rewards, it should be hard to get them. Same for CC150 aura, it should be hard af to be obtainable. It's a special reward after all.
Most of the ppl here take this lame game too serious (not saying DBOG server is lame, i mean the game in general).
Saying things like "+15 is the goal". It's not btw. +12 is fine af too. Why you wanna go full +15? What will you do after getting that? More chars? What if you get +15 on them too? What's your goal then?
+15 is just a setting. If Daneos wanted to, he could make +20 or +25 or +9000. Still wouldn't be a goal. It's just an option. I'd say if you get +12 it's enough. Ofc you can try +15 cuz it's an option. But not 100% needed.
Get your expactations a little lower and chill more guys! Nobody here really cares what you ppl achieve ingame. Ofc guild ppl and other ppl you know (let's say friends) will say "congratz" and sh*t but after that, no one cares. Let's say you get your CC150 aura someday, i will go all out spam you with "GZ" "you a pro" "stronger than Admin Powers" etc., but after that? Meh. Might still make OP references here and there for fun but that would be it.
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1st paragraph fair enough.
Point 2: My point wasn't that I was complaining CC got more difficult, I was trying to convince you that DBOG isn't as easy as you make it out to be. CC back in retail wasn't very difficult either, at least during the Lv 70 cap, it was just a matter of trying to find a team of strong, knowledgeable players. If anything it was easier with a Turtle that could crit for over 100k, the ultra/super mob's lp wasn't based on the parties level either, and some of the rooms didn't have as many mobs. I get where you're coming from difficult end game content shouldn't be easy, but to complain that the game is easy despite Daneos' effort to increase the difficulty is a mere sign of you being ignorant of the game's state. And CC isn't just any part of DBOG, it's the main event of PvE. It rewards the best armor in the entire game for 2 out of the 3 races, gives very good rewards, and is the most fun you'd ever get out of PvE content in DBOG. Making changes to CC's difficulty affects the game for a lot of players drastically. And that's just the buffs the mobs and bosses received, not even including the cap that was placed on speed.
Point 3: You believe players are taking DBOG seriously, because you think it's lame? Well opinions vary per person, and you're entitled to your own opinion, however that doesn't justify stomping on other people for wanting +15. Those who grinds effortlessly everyday would completely disagree with you on that part. I myself am one of those players who grinded effortlessly everyday, and managed to obtain plus 12-14 without cashing.
+15 isn't a goal? Who's to say plus 15 isn't the goal, it's the maximum, it's as high as you can go. Saying plus 15 isn't a goal is like trying to convince an athlete who runs at 40 kilometers per hour, that their goal of trying to break the 45 kilometer per hour world record isn't a goal. That it's a mere delusion, that not everyone is lucky enough to be born with that much talent. That's an opinion, not a fact. Fact is a lot of players consider plus 15 to be a goal, even Mussolini. +12 is nice, with full plus 12-13 you're respected by most players as a very strong player. However even after completing one goal, humans make a second goal to go further beyond, it's just the way most humans work. It's the exact same concept used in Dragon Ball Z, the villains always get strong, thus your gear will always get stronger. I mean if it weren't for this faulty upgrade system. Achievements aren't just meant to gain praise from strangers, it can also be a form of bragging rights with your friends, or a way for you to feel accomplished. People do care about what you achieve in game, the ones who play the game care. They show their care by either praising you, or dissing you. Considering how much trash talk you see going around on platform, I'd say a lot of players care.
Thus in conclusion.....
Everyone has their own goals in the game, and +15 is a fair and valid goal to have. There's nothing wrong with taking a game some of the player base loves enough to go for the best of the best gear. +15 offers closure while rewarding the player with overwhelming stats. I know RPGs aren't supposed to have an end, but +15 isn't an ending. DBOG doesn't have an actual ending, you can continuously make alternate accounts going for full +15 on multiple sets for the rest of your life. But getting full plus 15 gives the player the ultimate sense of accomplishment as it's a fleeting ghost of an achievement for most players. And there's no way in hell the upgrade system's so easy that you can get full plus 15 on multiple sets on multiple accounts legit. Most players would run out of gas trying to accomplish that one account even if they were both farmers and cashers. And 90% if not more of the players with full plus 15, or actually any plus 15 are just Chinos running around with bugged gear. However I have no concrete or statistical evidence to back that claim about the amount of players with plus 15. You can make up your own assumptions by looking around ingame.
The game isn't easy, it already takes a considerable amount of time to either box TMQ armor, or to spam TMQ to get the gear with satisfactory stats. And that's trumped by the hassle you've gotta deal with to get a set of CC90 armor. At that point you gotta rely on a team of 4 other players are competent as you are, chances are if you're strong enough to get decent gear that isn't very common in this server. It's not easy trying to form a team of players who can tolerate multiple runs continuously without failing on top of the prices and rarity of the tickets.