Hello, as the tittle says the resistance rate is not working.
I dont know if this is a bug that only happens in Cranes but the last days I've been playing some rank battles and I can see that the resistence rate is not working since the last updates.
I play a Crane lv70.
Daneos says: " Every class starts with 50 curse tolerance" Server Maintenance 12.06.2017
I want to know if curse tolerance is the same as resistance rate.
I am going to suppose that curse tolerance is the same as status resistance rate.
If this is not the same, well the post is wrong.
But even if the curse tolerance is not the same as status resistance rate, it looks like is bug.
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I wear this items:
Necklace: 70 status resistance rate // 212 status success rate
Earring 1: increases status resistance rate 60%
Earring 2: increases status resistance rate 60%
Ring 1: increases status resistance rate 56%
Ring 2: increases status resistance rate 56%
I have 124 DEX
1 DEX= 5 curse tolerance
124*5= 620 status resistance rate
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70+620= 690 status resistance rate 70 status resistance rate
690*.60( % earring 1)= 414
690*.60( % earring 1)= 414
690*.56 ( % ring 1) = 386.4
690*.56 ( % ring 2) = 386.4
Total: 690+414+414+386.4+386.4 = 2290.8
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calculations if the resistance rate is not the same as curse tolerance
70*.60=42
70*.60=42
70*.52=39.2
70*.52=39.2
Total: 70+42+42+39.2+39.2= 232.4
I dont think this is correct because if curse tolerance is not the same as resistance rate I can never resist any stun or debuff of any class.
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ALSO a crane hermit have a buff that gives 187 resistance rate so that changes all the calculation.
But not always i can use it in a rank battle.
I think that curse tolerance is the same as resistance rate because I have fought vs. fighters without resistance rate only their DEX gear and they still dodge a lot.
Now lets suppose that a fighter have this gear:
28DEX Jacket=28*5=140 curse tolerance or resistance rate
28 DEX Pants=28*5=140 curse tolerance or resistance rate
28 DEX Boots=28*5=140 curse tolerance or resistance rate
they have a passive that increases their DEX by 56= 56*5=280 curse tolerance or resistance rate
Ok, im going to suppose that a fighter lv70 full DEX can get like 250 to 280 DEX
Total: 280*5= 1400
We know that in DBOG the fighters +15 dont use full DEX, at least not the fighters who I have fought.
At this point looks like a fighter have more curse tolerance or resistance rate than a CRANE, and this calculation is in a fighter without accesories that increases their status resistance rate by %.
And here is the point of the post
A crane hermit have 2290.8 resistance rate or curse tolerance
A fighter full DEX have 1400 resistance rate or curse tolerance without accesories that increases their status resistance rate by " %".
1 FOC = 10 succes rate
A crane hermit with 34 focus gloves + a passive that gives 16 focus + the stats that increase per lvl
I have 145 FOCUS = 1450 status success rate
And I have a passive that gives me 202 success rate
And I have a necklace that gives me 212 success rate
Total success rate: 1450+202+212= 1864
A fighter doesnt have any success rate passive or focus passive, just hit rate but "hit rate" doenst increase the resistance rate.
A fighter lv70 have like 100-110 FOCUS= 110*10= 1100
Even if i dont use the necklace that gives me 212 success rate ( 1450+202 = 1652) i have more status success rate than a fighter
And I miss more skills and debuffs than a fighter (what?????) (how????)
If a fighter have a necklace that increase his success rate by 256, he can have 1100+ 256 = 1356 status success rate
There is no way that a fighter can stun all the time.
And this calculations are for fighters.
-Swordman have a passive that gives 64 FOCUS, but not a passive that gives DEX ( sm have a passive that gives 26 dex but they dont use it in rank battle because they run to hit the stun)
but the problem of the resistance rate is the same as the fighters, they block my debuffs and hit me with their stuns all the time.
-Turtles have more focus than cranes but I have fought against some turtles and there is no problem, turtles have not status resistance rate so with my focus i can hit debuffs or resist their debuffs and skills.
-Karmas,DW, POKO, DENDE, ULTIMATE GM, CHEFFS... they have not passives that gives FOCUS or DEX
I dont know how does their STATS increases per lvl but this clases doenst look like can have more DEX or FOCUS than humans
They only class that increases the focus is PLASMA but no one plays Plasma so I can not say anything.
ALSO, the cheffs and grand majins always hit their debuffs. ALWAYS.
So, if Daneos or someone that knows how does the resistance rate/curse tolerance and success rate works, please tell me what is going on
because if do the calculations it looks like a BUG.
NOTE: I know that skills that only do damage and doesnt "stun, paralysis, candy ... etc" cant be block or resist by the status resistance rate or curse tolerance.
And i said at first of the post that i think curse tolerance and resistance rate is the same, if it is wrong a fighters and swordman still have less resistance rate than a crane hermit.
Thanks for read the post, im doing this because i think is bug, im doing my job as a tester of this game.
Im not complaining about the damage of any class, im just talking about status succes rate and resistance rate / curse tolerance.
Sorry for my English.