UPDATE FOR 70 CAP
PvE build - SUPPORT VERSION : https://tools.dboglobal.to/?to…0010012251011333304432530
^ Reason : Cell-X dungeon relies on energy attacks, so being able to cut the damage by 20% is very useful for the tank, physical version for bacterian / kraken still applies. Attack speed shackle is useful, because lower attack speed means less attacks from the boss, weaken defense and turtle slow reduces defense, which essentially boosts the overall party damage.
Weapon recommendation for PvE turtles :
23+23 MINIMUM attack speed gloves, the better energy damage base you can the better it is.
28%+ ecrit% gloves and wand, only to make the mobs get out of the way to fight the boss faster. Considering most parties have karma and pokos, you dont need a single ecirtrate or focus anymore, you can just boom boom them.
Armor recommendation :
24-28 focus jacket, preferably +8 or higher, for the extra energy damage.
24-28 con pants..
24-28 con boots.
Accessory recommendation :
Atleast 9+9 props (Increases attack and defense properties) earrings.
Focus pair rings from CC50 or higher.
Necklace you can go with successrate or attack% according to your weapons.
"But why not 26+26?"
Because the attack speed is capped at 97% for 1100 gloves, 98 for 1160, 99 for 1220, 100 for 1400 (staff).
SSJ gives you 10%, Poko+Karma buffs give you 40, and the 23+23 already hits you glove enough to 96. I picked 23+23 instead of 23+24, because 23 can be in lv60 weapon, which is considerably cheaper than 24 (lv65 or 70)
ALSO Male turtles can use turtle book to get extra 10% attack speed, so for males you can save even more money.
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IN PVP I CAN COMMENT ON PARTY BUDOKAI ONLY
PVP : Build : https://tools.dboglobal.to/?to…0010012253211333304432530
Weapon recommendation :
28 or more Focus gloves, preferably +12 or higher to maximize damage.
30% or more ecrit% wand, preferably +12 or higher.
Both attributes should be honest or elegant.
Armor recommendation :
24 or more Focus jacket, preferably Physical defense from TMQ7, +13 or higher.
25 or more Con pants, crafted lv60-70 works fine, +11 or higher.
25 or more con boots, you need two of this, physical and energy, depending on the opponent team setup you can swap them to gain more defense .
Jacket attribute should be Strange to nullify the prop advantage of fighter over you, as turtle is AAALWAYS the first target of a fighter.
Accessory recommendation :
9+ props earring
20+ cooldown earring
Depending on your opponents I'd suggest having multiple sets of necklace, having as high confusion duration or bleeding duration is strongly suggested. If you face a team which has SK AND a karma / plasma, you might want to go with anti confusion, as the healer can save you from dying to bleeding, but getting confused is a bigger issue.
Rings : Also dependant on the opponents you face, having paralysis/fear/confusion duration decreasing rings is very strong recommended.