These are some changes I have being working on:
1. - Fighter
Evade UP, Max lvl:
- Increases Dodge Rate by 734 (passive)
Blitz Fist, Max lvl:
- Duration: 01:02 or 62 sec
Ki Burst, Max lvl:
- Reduce EP consumption by 41%
- Increases Attack speed by 10% (passive)
The purpose of these changes is to remove from in game the “Dodge Pot” , add some balance to fighters dodge capabilities and enhance his pve functions. Fighter is prety good for pvp this will make it fun and more usefull for pve.
2.- Swordsman
Evade UP, Max lvl:
- Increases Dodge Rate by 734 (passive)
Now Swordsman can ressit combat a little better.
3. - Turtle Hermit
Prehistoric Turtle Mastery, Max lvl:
- Increases Energy Critical Hit Rate by 18 (passive)
Physical Defense Boost, Max lvl:
- Energy Defense Decreased by 0
Spiritual Defense Boost, Max lvl:
PhysicalDefense Decreased by 0
Now Turtle Hermit had a little more resistence on combat and a little better on pvp.
4. - Crane Hermit
Resist It[i], Max lvl:
Increases Status Resistance Rate by 284
Secret Crane Success, Max lvl:
Increases Success Rate by 252 (passive)
Now Crane Hermit is more efficient on DOT and more resistence to any type of debuffs, even stuns.
5. - Dark Warrior Skills
Demon Wave, Max lvl:
Energy Damage 172%
140% Burn Damage every 2 sec.
Duration: 10 sec.
Talon Defense, Max lvl:
Increase Physical Defense by 1370
Increase Energy Defense by 1370
Now Dark Warrior has a "AOE Bold Strike", that will make it useful and it becomes a true tank worthy to taking it to pvp
6. - Ultimate Majin and Grandchief Majin Skills
Status Resistence, Max lvl:
Increased Status Resistence Rate by 604%
Now majins are to dam resistence to Debuffs and DOTs stuns and everything else. Good luck tryign to stun this class
(Almost like in the anime)
12. - Plasma Majin & Karma Majin Skills
Critical Spiritual Damage, Max lvl:
Increase Energy Critical Hit Rate by 23
Now Karmas are deadly when transforming into "kid Bu", perfect for farming. (u will have trouble choosing between turtles and karmas)
These are the changes I see it will Balance classes a little better.
Notice Shadow Knight, Dendes and Pokos dont have any modification.
Let me know your thoughts.