Posts by ismaelbelo

    I agree with the Swordsman part

    but for all skills

    I'd just like to point out that Quick Attack isn't Swordsman and Hypnosis isn't Turtle Hermit. Hypnosis is Spiritualist and Quick Attack is Martial Artist. These skills are completely unaffected by whatever sub-class you choose at least in regards to how they function at base (meaning disregarding stat totals). The only way to make say Quick Attack work differently for Swordsman sub-class over Fighter sub-class is to clone the skill and add that clone to the Swordsman sub-class skills screen, which of course would break balance even more. This would give anyone choosing that sub-class an extra skill use on a skill that needed a nerf to begin with.

    and I really made the class name error

    I already edited for the right

    thanks for the correction