Posts by MasterW15

    Prepared to Roar is very useful because FF and BBA doesn't use the secondary weapon stats, so increasing his energy damage by 25%, well, it's a lot in the long run.


    Since they are AoE attacks, having a skill that decreases the enemies' hit rate is very useful, though Fighters already have high dodge rate, so I can see what are you talking about.


    Saying Concentration at 5 is useless in a build like this is stupid since this is pretty much an energy build, at level 5 the skill reduces 11% more than at level 1, and decreasing the cooldown by 29% is a big boost, the fastest he can repeat the attacks the better.

    BBA and FF should be physical skills, not the energy. Otherwise these skills are useless.

    Though it wouldn't make sense to make them physical...


    Looking the other way, freaking Sharp Slice from the Dark Warriors is physical for some reason while the Shadow Knight version is energy (and they even have an upgraded version!), so I can see it's not that big of a deal, though I also think they would be kinda OP if they maintain those stats as physical moves.


    Now that energy SM is also nerfed, I think they could also convert all those energy attacks into physical, but I'm just rambling right now.

    Judging by Daneos last news it seems most of the broken quests in the entire game will get fixed in the next update, so it really surprises me how fast they are getting the stuff done. And I'm happy about this, I actually expected way less from this Pre-Open Beta.

    No te preocupes, es una mision de escorta si no recuerdo mal, y en el ultimo progreso que publico Daneos sobre el juego ya tiene corregido las misiones de ese tipo, asi que en la proxima actualizacion podras reclamar esos 60k (despues de completarla, claro xD)

    cool,thanks for the reply,one more thing that i forgot to ask,how does loot work in dungeons?when a piece of gear drops from a boss or just a group of mobs do you get a small window with the option to click on greed,need and pass like most mmos?



    thanks

    Yes, though there are other loot options as far as I remember, like by turns, or free for all, and maybe I forget about another one.

    Sometimes more than 1 tank/healer or 3 dps go for quest purposes, but most of the times it works like that, yes.

    Ok well Gohan is more than likely the way he is because of Chi- Chi because she was always pushing him to be a scholar not a fighter. So yes i see why he is teaching. I agree though he is weak if he would have kept training he probably would have surpassed Vegeta in power

    Actually no, he is the way he is because that's how he really is, I mean, look at the little Gohan from the start of DBZ, before getting kidnapped by Piccolo. THAT'S his true self. He was forced to fight against his own will, and while he developed a liking to fighting over the course of the series, he never liked it that much.


    You see, just because you are a natural in something doesn't mean you like to do that, it happens to a lot of people. He isn't even the best fighter, his potential is good but he usually lacks in technique, and even FUTURE Trunks mentions that this Gohan from this timeline actually got his wish come true, meaning even that ''badass'' Gohan also wanted to be a teacher. This last one followed the path that a lot of fans wanted the one from the main series timeline to follow, and look how he ended up: sad, always worried, angry in the inside, with lots of unnacomplished wishes and... dead.


    He always was a pacifist that almost never wanted to fight. He never wanted to kill any of his opponents, even against Cell, the only thing that made him bloodthirsty was the effect of the SSJ2 transformation, and that ended with his dad having to kill himself.
    Super Buu is another exception, but he had lots of reasons to do so.


    What I mean is that he isn't Goku, he never was and NO, he wasn't destined to be either. That's just a myth created because Toriyama gave him a lot of protagonism at the end of the Cell saga and the start of the Majin Buu saga. If Vegeta defeated Cell and had a lot of protagonism at the start of the next saga I'm sure nowadays people would say Toriyama intended him to be the new protagonist. Just nuts.



    Now, about the main post:



    What happened to Vegeta is called ''character development'', and you can see in the entirety of the Z series how he gradually, slowly changed his character up to the Majin Buu saga were he admitted Goku was (temporarily) the number one, something that he would've never admitted before up to that point.



    Bulma had purple hair in the manga, and Trunks too, but in the anime Bulma always had blue hair, but they made Trunks with purple hair here, and it would've made sense to change this back then, but they never didn't, so it doesn't make sense for them to do it now, and also, kid Trunks still has purple hair, so, my guess is that they are just doing this in Toei Animation to differentiate between future and kid Trunks, even though one of them has like 1,29 metters and the other one has like 1,70 and different clothing. And this isn't a retcon, just a stupid change, not nothing that important, I don't think Toriyama had anything to do with this, but it doesn't really matters.



    Everything related to hell we saw in Dragon Ball Z was filler and not canon, those scenes with Freeza, King Cold, Cell, etc, watching the fight never happened. And he was able to get that strong so fast because:


    1- He's a prodigy, born with a power level of 120.000.000, and never trained in his life, he makes Broly and his 10.000 look like a joke.


    2- His transformation gave him the biggest power up.


    That's everything you should know.


    The animation is sometimes a lot better than in the old series, and I'm talking about animation here, not the drawings, only the first 2 sagas are just shitty retelling of the movies (IN GENERAL, episodes like 11 and 13, if I recall correctly, are amazing in my opinion) with bad animation and drawings, if you want to experience them in the best way possible, just watch the movies. In my personal opinion, I actually felt even insulted by the animation of some episodes in these two sagas, particularly episodes 5 and 25, but this never happened after that, except for maybe Botamo and Frost fights.



    Only Botamo and Frost fights were bad in the tournament saga, and that's like only 1 or 2 episodes, Maghetta fight wasn't that bad, Cabbe fight was really good, Hit vs Vegeta fight was really well excuted, and Goku vs Hit was the peak of the series in action as far as I can tell, probably surpassing any fight in Z or almost.



    About that scene of Beerus exploding half a planet with a poke... come ON bro! You can't be serious... That feat isn't even impressive in Dragon Ball standards, it was just to make Beerus look more badass, and it worked, but we already know these fighters can do A LOT more.



    Future Trunks' saga is being pretty good as of now, with no bad episodes and good action sequences.



    I personally think that if you don't count BoG and RoF sagas as part of Super, outside of the episodes explaining what the movies didn't, the series is doing really well, though they could be doing better. I think this new saga still has a lot of potential, and it's showing good stuff as of now, probably reserving the beautifully done episodes for the important parts.


    And last, but not least, the Copy-Vegeta saga... That's just filler, like the Garlic Jr. saga in Z, just don't think that much about it.


    My biggest critique about the series so far is just the bad artstyle they chose to follow, I mean, I have nothing against Yamamuro, but his new artstyle that we've seen lately in all Dragon Ball media isn't the best for Dragon Ball, I think they should follow Akira Toriyama's new artstyle instead, the characters wouldn't be so off-model so many times because they would look a lot more smoother instead of like a bad try of copying the the blocky style of Yamamuro that only he can make it work.
    This is actually Toei Animation's fault, because I'm a big fan of Toriyama's new style.


    The excess of shining in everyone's face doesn't help either, this is what I'm talking about:



    Yeah, this problem persists since original DBO, I don't know if they are going to fix it, but it's not that big of a deal, just uncheck the quest finder option before closing the map or let the radar animation finish.

    Yeeeeaaaah, I was with you until you said humans we're weak. If that's the case than why are there a bunch of human melee builds in ranked. It just sounds like your complaining because humans are a bit broken, but not as broken as the buu race, no seriously a good majin build with the right melee stats will shit all over any race or build you bring to the table. Those guys are tough. That being said I think humans are the 2nd strongest race in xenoverse with the majins being 1st.

    You didn't get what I mean, I was talking from a lore-standpoint when I said that.


    I never said they are the weakest race in the game, but that they are the weakest race in the series/franchise, in the series it was made pretty clear that unless they train a lot (and I mean A LOT) they couldn't do nothing, and even then, it wouldn't be enough to fight a warrior from any other race that trained just as much as they did or even less.


    It just didn't make sense for humans to be playable in the game when Nameks, as an example, are naturally a lot stronger. They could've put any other race in that slot, it was a wasted opportunity to introduce something else, but I guess they were short in time and they really wanted to put those stats to another race or something, so they copypasted the Saiyan model and introduced Humans.

    Q: A lot of people ale talking that the server will close either for legal or financial problems. Doo you think that is this possible?
    A: Im planing to host the server as long as possible and I already can say the server will only close when there arent enough players playing anymore.

    Well... This actually scares me, what does he mean by ''enough''?...
    30 players? 100? 200? 2?

    That's how MMO's works dude, look at WoW, there you can be the strongest warrior with the rarest, most powerful legendary weapon in the lore and an armor that only the most powerful of magics could penetrate, but after entering a new zone you'll have to fight wild boars, and they pose a threat.


    If they change this there has to be like quests where you have to kill like 50000 ratmen to make it logical. It's just a way to give the game more difficulty, and remember, ingame stats doesn't mean the real power of your characters.


    Changing this would TOTALLY ruin the entire lore of the game, the story of the zones and etc... There's nothing to fix. It's not about fighting stronger rivals, it's about fighting the problems in the world. From time to time you'll find enemies that are really stronger than your character lore-wise, and you'll have to team up with other fighters to take them on, or take them on yourself if you are strong enough. Basically, you are asking to ruin the entire story and order of the game.


    Just remember, the amount of effort you take to defeat a mob ingame doesn't represent the true amount of effort it would take your character.


    To end my text, look at all the DBZ fighting games where you can defeat SSJ3 Goku with freaking Raditz, or SSJGSSJ Vegeta has a hard time defeating Saiyan saga Vegeta, talk about logic... This is a game about a series, not the series.

    Probably because they are as of right now the more useful classes in the game.


    Namek Warriors are kinda good too, but not good enough without Master Classes. As people mentioned before, there were hardly any healer in the original DBO, at least in the Taiwanese server. I don't think there'll be as much healers in the Open Beta, though now that more people are testing it and finding it fun to play, I think there'll be more in the Open Beta than in the original game, that's for sure.

    Not a bad idea dude, but I'm sure all forms Freeza had was just to control his power in a better way, the Golden Form is the only ''upgrade'' form he has, that's probably why they can only go Golden in Xenoverse 2.


    I would prefer the Yardrat race though. Just imagine, they start in a random starting zone from any class and race with Instant Transmission by default and some cool energy attacks, and then they can transform into a giant powerful blob that directly teleports at enough range to use whatever attack you want to use to the enemy and hits like a truck.

    I know energy swords got hit hard. It's my favorite path...but now that we have to invest in soul it makes almost pointless when swords benefit more from the physical route.
    Ill find a way though, even with the nerf mark my words

    We'll see, if they don't change this, tell me if you find that path, I really loved my Focused Kamehamehas/Burning Attacks to be strong.
    If you managed well your SP, you could even be a energy SM without losing all of your physical skills and make Multiple Sword Slashes+Focused Gravity Break combos, both basically doing like the same amount of damage or almost, specially when behind the opponent.

    This is something I really wanted in DBO since way back, I'm not sure if other MMO's had it before, but I knew that system from WoW and it was pretty handy and useful in that game, here it should be the same, and it wouldn't rend the SP reset books useless because they could still be used, since in that game you also from time to time would probably reset your skills, even when having another ''Talent Tree'' (that's how they were called), even while leveling, to try another build and see if you can level up faster in those areas with it. In that game you could alternate between PvE or PvP talents, as an example, or totally change the function of your character from Healer to Tank, or Tank to DPS, or etc, etc.



    *On a side note, even if the books are rendered useless, is that really a problem? I want to hear what people think about this, because I know in DBO it was that way so they earn more money from the cash shop*

    Wrong, Swordsman now lost a good bunch of Energy Critical Hit rate and energy damage, that path was intended to be played by the game developers, since there's an entire chain of energy attacks and they get a lot of Focus, which already gave them the necessary damage, even an attack called ''Focused Kamehameha'', and yes, it can work in PvE and PvP alike. They are probably the class that changed the most, and this made them a half-broken class now.



    An MMO that forces you to play a class in a single way to ''git gud'' is stupid, before this change the game offered you more paths to take. A lot more variety. Now that variety is dead and all we'll see is Swordsmen with the same build everywhere. And this will probably affect Fighters too, though they at least still can go full Speed. Basically all Master Classes had at least 2 ways to play the game. And variety=Good.

    giphy.gifbeen saying this for awhile

    I only think they shouldn't give Critical Damage %, but I think they already don't, they could give that to Strenght and Soul, because if about pure damage we are talking about, it makes a lot more sense.