Recent Activities

  • Rufian

    Like (Post)
    Yo me corri al leer tu post
  • Rufian

    Like (Post)
    An idea about this was already suggested in past here (by EchoSon) e probably from other people, my suggestion is to add commands to permit to hide/show individually your dogi or costume accessory.

    For example with commands like:

    -Dogi: @showdogi 0…
  • Noah

    Post
    (Code, 1 line)

  • ionel

    Like (Post)
    (Quote from Sendoku)


    Nice try.
  • kihira

    Thread
    Hi I would like to propose to add new skin colors for the Majin and Namekian race. If you can add the new colors during to the creation of the character, otherwise through the object of the cash shop.


    Here some ideas on new colors:
    namekianscolors.png

    majin.png
  • Wast

    Like (Post)
    (Quote from Theory)

    lol what XD? Random crane doing more dmg than best sk, and good sword like crane is real danger for sk in 1 vs 1
  • Wast

    Replied to the thread Namekian over power.
    Post
    (Quote from Bad Picollo)

    Indeed.
  • Bad Picollo

    Replied to the thread Namekian over power.
    Post
    (Quote from Theory)

    lol what XD? Random crane doing more dmg than best sk, and good sword like crane is real danger for sk in 1 vs 1
  • Vilome

    Posted the thread More Transformations.
    Thread
    Can you add more transformations to the game.
    like ssj2 ssj3 or super majin or like kaioken x3 or x10
    Thanks
  • Pasquale95

    Like (Post)
    (Quote from Proxymime)

    Only TMQ for now. The plan is to eventually have different mysterious dogi capsules with a wide variety of unique sets of dogis for each dungeon.
  • DangerLord54

    Replied to the thread Hide/Show dogi/costume accessory.
    Post
    This is a good idea. because that means I don't have to suffer having to see my fighter looking like he wants to kill himself from the mask dogi and hair dogi on him.
  • DangerLord54

    Replied to the thread sK vs DW.
    Post
    (Quote from dualist)

    yes but they may get neft later on in the future to balance the classes.
  • XeoLee

    Replied to the thread sK vs DW.
    Post
    (Quote from dualist)

    DW is abit good now because daneos gave him focus passive and changed demon wave to make % damage + dot
    but it lacks aggro skills.
    SK has a very good aggro skill and is better in PVP than DW. i see many SKs win budokai
  • XeoLee

    Like (Post)
    nope , namekians may have op lp and def but shit hit rate and shit dodge
    on the other hand the fighter have shit lp but op hit rate + op dodge
    so i think every class complete each other
  • Evgeny

    Like (Post)
    Service for 100F floor (any class)
    Requirements: 91F ticket. Need to understand the english language.
    Any class is welcome, no need supergood equipment. (but preferable some attack speed % items)
    PM skedar ingame or post here, or send a mail ingame for…
  • darkc2

    Thread
    Hola buenas , soy nuevo nvl 5 y resulta que estaba haciendo una misión de regresar en el tiempo con el abuelo son Gohan y antes de terminar la misión por error se me cerró el juego y al volver a entrar ya no encuentro la misión, hay alguna manera de…
  • mussolini

    Replied to the thread <Dojo war> 17/06/18 (videos only).
    Post
    (Quote from Sendoku)


    Nice try.
  • KXenolith

    Replied to the thread Namekian over power.
    Post
    Seems like Shadow Knight (I think we all agree on this) is the only one to be escaping the nerf squad. In my opinion, lvl 60 cap benefits Shadow Knight all in all, and to be completely honest Fighters (the other side of the page) who are now one of the…
  • dualist

    Replied to the thread sK vs DW.
    Post
    (Quote from DangerLord54)

    Thanks for the quick reply. So SKs are basically better right mainly due to lack of proper balancing?
  • DangerLord54

    Replied to the thread sK vs DW.
    Post
    Dw are more tankier than SK but right now SK is broken because they can kill mobs with 1 skill or 2, which is stupid because they are not fighters so they should not have this much attack. tank should be balance with op defence and LP only.