Display MoreThis is a little guide i made for my guild about how a Fighter should be in my eyes (so dont blame me if u dont agree with me) and now i wanna share it with the rest of the forum, maybe it will help some people to have an idea what a Fighter is...
In order to give out a few good Fighter builds i want to explain first why and how i chose the skills remembering we talk about TW version and full PvP style (so no PvE here).
INTRODUCTION:
The Fighter is a Human master class of the Martial Artists. To make it strong and powerfull we need first to know our weaknesses but most of all our strength.
Fighter is very bad in Hit Rate (however at high level he can still hit without too much problems any class except another Fighter of course, and some good geared Sowordmans), weak defence, low LP, very low EP, very low energy attacks, and low critical energy attacks.
In what he is good the most of everything else is the Dodge and here is where we have to focus (due to the possibility to us to use the amazing Dodge potion (+300% Dodge)), nice physical attack, nice critical physical attack.
How i see the perfect gear (than i will explain why every gear)
Take in mind that the most important stat is DEX (because 1DEX is 4dodge, and with pot it become 12dodge for each DEX) so put it everywhere thats possible.
BUILD:
use this build as a template. you got 10 extra 10 SP to use
http://dbocom.com/forum/showthread.php?t=23075 original poster
thank you adrian
well the human fighter is mostly our melee class meaning you should tray away from energy attacks unfortunately im not too sure on what constitutes as a proper build for a fighter at this moment but if you check the forums or google the master class you want to take you should find what you're looking for
thank you very much