it's just like the old dbo it was hard there to
i found out why i could never get the drop,i experienced the stacking quest items glitch(u never give the items away for some quest making the quest item inv get full)
it's just like the old dbo it was hard there to
i found out why i could never get the drop,i experienced the stacking quest items glitch(u never give the items away for some quest making the quest item inv get full)
consecutive disks works sometimes for me,just that the attack duration is longer then the effect duration because it immediatly hits when u click the skill(animation lagg).its only at level 1 for me tho lol
the quest item drop rate for some mobs might be broken,i thought i was just having bad luck but even some "boss" drops dont trigger,which are supposed to be 100%(im talking about some of the rabbits at north mushroom rock)
consecutive disks(turtle hermit) doesnt trigger the no attacking debuff
items that give quest(npc crates,statues,etc.) arent shown on the map as npc thats holding a quest
Display MoreHUGE BUG! #1
So, when the K.D (knock down) is used and is successful against your enemies, if you don't wiggle the mouse at all it takes you about 4 to 5 seconds to get up, but when used and the player wiggles the mouse, it takes you around 3 seconds after your bar is fully charged to get up. In total, you would stay down for about 6 or even 7 seconds. This is really huge, 1 to 2 seconds can determine PvP matches.
HUGE BUG! #2
During a duel, whenever there are attacks before stuns, the attacks get canceled, only to be activated around 30 seconds later!
Ex: I (SK) used Slash on my SM opponent, the moment I activated Slash, he used Quick Attack and I got stunned!
Later on, when I won on him, he was recovering his health when all of a sudden he died from my slash hitting him (this is not in arena, so there was no way of any accident) I am 100% it was my slash and not a mob's attack because:
1- It did 3500 DMG to him.
2- It showed on my log when he died that I hit him with Slash - 3500 dmg dealt.
These bugs must be fixed because with these weird functions, it might sometimes get out of hands and ruin Tournaments and duels in the future.
1)knockdown is supposed to be that if u wiggle the mouse u get up faster.
2)the game isnt completed yet,things like lagg damage should appear every now and then.
3)for some skills its normal to be cancelled,like the one's with cast time(im turtle hermit,almost all attacks with cast time so the lvl 39-40 dungeon annoyed me sooo much with the mental damage stun which doesnt even have a cast time,while most mobs using a special skill like that do have cast time for it)
do @unstack in game
very wierd, if this happens to every quest item, then this is a bug that will have to be mentioned to the list.
it happened with a different item(red key) too me before,lagg didnt make the quest appear so i used it again and it immediatly made it stuck in the failing.
btw when i rejoined i got the quest back working,but it only worked as a single quest instead of the quest chain its supposed to be.
i accidently used the same quest starting item twice,now its gone and fails each time i try to re-activate it
still shows where it need to b tho
i accidently used the same quest starting item twice,now its gone and fails each time i try to re-activate it
me being targetted by a mob where i was flying 30 metres above,fly doesnt even get cancelled out
The fighting mastery just doesn't work at all, it should increase phys attk, dodge and crit rating, while it only shows it adds strength and dex at your character's stats, but it does not apply that to your actice stats (Phys att/Dodge/Crit rate) This is the same for every other class that has a passive buff for these stats: CON,SOL,ENG,STR,FOC.
im turtle hermit and when i upgraded a passive buff my powerlevel went up -_-(i was full hp and ep already)
1: Fighter mastery does not give the critical rate % bonus for fighters.
2: Dodge pot should be enabled even if it gets nerfed to 100% or 50% because it helps fighters to level up just like every other class has his own special power.
pretty sure that passive buffs arent shown
this would make playing as a crane useless class and other class that can stack dot very hard Nerf.
u can spam hypnosis and freeze,dot doesnt wake up hypnotised people/mobs,hypnosis/freeze combo makes your opponent never wake up until u run out of energy. how will it be useless -_-
dot don't stack
of the same skill they dont indeed,would be a bit op otherwise since you could just have a party of people using ranged dot and the opponent would die before they even get close.
u can use dot from different skills at the same time tho and of the same skill it just resets the duration
Guys after the new update the attack speed for you work properly? I tried it with my karma and when I use certain skills don't resume to attack but it takes a while to hang up.
u do know that some skills have an attack duration of their own right? fighter has it with the needle skills for example
Brown Reset Books don't work on certain skills. I always get the "Failed to Reset Skill" error. From what I've tested, I can't reset Scatter Shot (max SP) or Physical Defense Boost (Level 2).
dont reset scattershot its op lol
how come we cant target opponents we cant see but the mobs can just hit us through walls -_-
https://gyazo.com/0068fd4fd53a0dc66aaded0409603ca2
https://gyazo.com/231502b62c8af6a724df18833cbffc0b
i dced and this is where i spawned,cant even move here so i was lucky i could tp to popo stone
having same problem....
lol i havent even tried crafting yet xD
Cant complete quests like Korin tower(the one with tree roots) or the one with giant trees of korin
there are some bugged quest,but you dont have to worry about those since you can still get adut,subclass and flying the way the quests are now