E. and P. Critical damage in weapons dont stack bug. (more tests)

  • Super kamehameha
    10009 crit
    3272 no crit
    JepB1IV.png


    vAFw2Gh.png


    Giant kamehameha
    4237 no crit
    13420 crit
    VhVce4o.png
    5vTraFE.png


    Weapons 27% wand + 27% gloves + 15% clear mirror index buff (69%)



    Super kamehameha


    3272 no crit damage base


    27% Gloves= 883
    42% Gloves or Wand + buff= 1374
    69% Gloves + wand+buff= 2257


    (No crit hit base ) + ( % crit x skill percentage + crit hit sucessfull)


    3272 + (883 x 465 + 767) = ?
    3272 + 4793 = 8065 (critical) With + 27% e. crit damage


    3272 + (1374 x 465 + 767) = ?
    3272 + 7032 = 10304 With + 42% e. crit damage


    3272 + (2257 x 465 + 767) = ?
    3272 + 11058 = 14330 With + 69% e. crit damage




    Giant kamehameha


    4237 no crit damage base


    27% Gloves= 1143
    42% Gloves or Wand + buff= 1779
    69% Gloves + wand+buff= 2923





    4237 + ( 1143 x 500 + 988)
    4237 + 6703 = 10940 With 27% energy critical damage



    4237 + ( 1779 x 500 + 988)
    4237 + 9883 = 14120 With 42% energy critical damage


    (If remove 988 damage increase whean a critical hit successfull damage are basically same)
    And this is within the margin of error, because I do not know how much damage was based on the critic that led to the critical shown. (Since I used a base damage, and the damage is variable).
    Ps: I do not even know if those 988 are being added to the critical damage at the moment.




    4237 + ( 2923 x 500 + 988)
    4237 + 15603 = 19840 With + 69% energy critical damage



    Example, critical in tw:


    No critical 4657
    MwEtMUA.png


    Critical 21503


    xYmCZTB.png

  • The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.

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