Global Update Thread

  • * Update
    - Decrease equipment durability by 20% after death


    * Bug Fixes
    - Delete item buff "heal over time" and "ep over time" when stand up
    - Fixed the "forever loading" bug after selecting a character. This bug happened when a characters location was not valid.
    - Correct repair price calculation
    - Show guild emblem on the guild dogi in character selection.




    Note: These updates might not be active on the server right now.

  • * Bug Fixes
    - A bug in the trade system which made it possible to add the same item multiple times into the trade window.
    - Fixed a bug at item counter when buying items with items.
    - A bug in the private shop system which made it possible to add the same item multiple times into the trade window.
    - A bug within auction house system which could crash the game.

  • * Update
    - Party Aggro (updated & DBO-Like)
    - Escort System
    - BOT Party System
    - BOT Alliance System
    - Bot path system
    - World System rework
    - State System Update
    - Equipment Property Update at NPC is now properly working.
    - Movement collision stops the movement prediction to avoid people keep moving while running against a wall.
    - BOT AI
    - Retreat: Some monsters run away when they life reached a certain amount of percent
    - Flee: Some monsters run away & search new target
    - Speech: Some times Bots like to talk when they are idle, fainting or fighting.
    - Aggresive: Smart and Dumb! Smart monster will check the Lv difference.
    - Chase: Chase the target
    - Movement: Walk, patrol etc.
    - .. And everything else
    - Moving NPC's will stop moving when someone talks to them.
    - Fully working Skill System for PC & BOTS (For PC not all skills might work)
    - Fully working Buff System for PC & BOTS includes correct stats calculation/update etc.



    * Bug Fixes
    - Fixed a bug at item counter when buying items with items.
    - Fixed all known private shop bugs
    - Fixed all known trade bugs
    - Proper speed update when on vehicle.
    - Added zeni limit checks when receiving zeni. Max Zeni is 4kkk (4.000.000.000)
    - Proper mascot summon/unsummon
    - Some skills will stop the auto attack after casting.



    *To do before update
    - Summon Shenron (need to rework because the world system is completly different than the current one)
    - HTB Skills (learn, use)
    - Improve the networking system with flooding check etc.



    *Info
    - "Smaller" changes/updates have not been added to the list



    This update is not live yet on the development server. I still have to do some improvements and updates

  • * Update
    - Updated the login system to avoid lags when multiple people login in the same time. (Gameserver)
    - Percentage check on following skill effects added: cure poison/stomachache,paralyze,bleeding & burning
    - Added "recover lp/ep on hit" effect to auto attack.


    * Bug Fixes
    - Skill cooltime down/up correctly added to character stats.
    - skill casting time down/up correctly added to character stats.



    Updates may not be active on the development server yet.

  • * Bug Fixes
    - Client freeze when creating a character with a name which already exist
    - Heal over time skills have been fixed
    - Skills which apply on "alliance members" is now working.
    - Skills which are not supposed to deal damage dont deal damage anymore.
    - Quest give correct rewards



    Map name update has been disabled

  • * Update
    - Mail system works now fine with multiple channels



    * Bug Fixes
    - Death possibility after private battle
    - Character condition update after removing buffs
    - Skill range check fixed for some skills
    - A bug at calculating skill damage (rarely)
    - Character visible even after it was deleted
    - Memory leak at sending mail
    - Fixed a bug at unstucking items.

  • * Bug Fixes
    - Crafting multiple items will not break anymore after the first crafting.
    - Dealing damage on some skills
    - Spiritualist skill "EP Recovery" drains LP as it should but does not recover EP
    - Deny skill usage when target is not correct
    - "Energy Reduction" skill shouldn't kill anyone anymore.
    - Dropped items no longer disappear after relog.
    - Update equipment durability after death.
    - Repair all equipment at once
    - Special bonus attribute on creafted items
    - Cant use same kind of item-buff type anymore

  • * Bug Fixes
    - Correct lava damage calculation
    - Leaving a world cell had a typo and objects are now properly removed from all world cells. This should fix a potential server crash.
    - Objects not spawned which forces you to relog
    - Disabled pick up item object again before it gets destroyed
    - Static world objects are now being properly created. Now Warfog in different worlds as example papaya island will work.

  • * Update
    - Required EXP to level up for lv 10 and higher has been increased by 50%.



    * Bug Fixes
    - AP regeneration. Decreasing while acceleration.
    Acceleration: -5 AP every 2 seconds.
    Sitting: +10 AP every 2 seconds.
    Other states: +5 AP every 2 seconds.
    - Unable to respawn/revive after death. This bug happen when you died few milliseconds right after you revived.
    - Client crash when buying a mascot egg.




    *Info
    - Patcher/Updater has been enabled again.

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