Am I the only person who is having this problem? The thing is when I attack and do the damage the monster HP do not decrease right,making it shows that
the monster have 2000 HP but actually have like 800 and suddenly decreases to 17, I am not hitting this much so I'd like to know if Im the only person having this issue.
Monsters HP are not decreasing right?
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Am I the only person who is having this problem? The thing is when I attack and do the damage the monster HP do not decrease right,making it shows that
the monster have 2000 HP but actually have like 800 and suddenly decreases to 17, I am not hitting this much so I'd like to know if Im the only person having this issue.It decreases just renewed LP/EP decreasing system is lags a lot of times.
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Same here.
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Oh good to know,I guessed something like that happened,thanks.
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It decreases just renewed LP/EP decreasing system is lags a lot of times.
- Update LP/EP synchronization (not perfect)
That was 29 hours and 32 minutes ago.
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And I only noticed now?? WoW
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That was 29 hours and 32 minutes ago.
For some reason the LP/EP sync is worse than before. If I remember correctly, it never happened to me before, not until now. Daneos didn't update the game with those fixes yet?
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For some reason the LP/EP sync is worse than before. If I remember correctly, it never happened to me before, not until now. Daneos didn't update the game with those fixes yet?
Yeah it was perfect before,why did he changed it?
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For some reason the LP/EP sync is worse than before. If I remember correctly, it never happened to me before, not until now. Daneos didn't update the game with those fixes yet?
Did you read it says "not perfect"?
It actually works, but most of the time new synchronization lags, so.Yeah it was perfect before,why did he changed it?
For make damage be done which each hit not instant all damage is done before skill/combo ends.
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Did you read it says "not perfect"?It actually works, but most of the time new synchronization lags, so.
For make damage be done which each hit not instant all damage is done before skill/combo ends.
Oh ok,this will the game battles looks more smooth I guess
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Oh ok,this will the game battles looks more smooth I guess
Yes, so let's wait for he kinda perfect it. -
Did you read it says "not perfect"?It actually works, but most of the time new synchronization lags, so.
For make damage be done which each hit not instant all damage is done before skill/combo ends.
Uh, but mobs still die before the animation ends. I hope he can make it perfect.
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Uh, but mobs still die before the animation ends. I hope he can make it perfect.
Yes, so let's wait for he kinda perfect it.
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It's pre open beta anyway,we can't expect everything to be perfect from sudden
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Yep,it's normal
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The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.
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