No problem! I'll help as soon as I can.
Posts by Verdant
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Hey arazarel,
Send a ticket in the ticket section with your info and I'll activate the account.
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i did download from discord the launcher but i can't execute it, it just don't run
any idea how to fix it?
You need the entire game, not just the launcher
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There are some guides on ragezone I think.
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Just wanted to say, do NOT cap FPS over 64, first image is my frametime with an fps cap of 144 (cant go over 64 since thats the games limit but you can see frametime spikes all over the place) then i capped it at 60 and got a smooth 60... so yeah i'd strongly recommend capping at either 60 OR 64, up to you
I think the way the client is built, the cap they implemented is fairly rudimentary, but we can't know until we get under the hood and start optimizing.
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In kokkara there is the statue of the demon of time (I don't know its name) imagine that a new temporary dungeon is created that leads to the current CC game mode, reusing a structure could be a possibility at least to use something that is of plenty in the game, Dungeon Demon Time hahaha you can literally let creativity fly with that statue, who knows what could have been
I'm planning on using that for something else!
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Is it possible to add an item that breaks you out of all crowd control effects once every 2-3min (usable in budo and unaffected by cooldown reduction)? I believe this will add a great deal of balance to the game and be a well needed addition that would add a deeper pvp experience and give players a better chance to win by out playing their opponent as opposed to just getting stuck in a cc for the entire fight unable to act.
We're probably just going to reduce/remove a lot of the CC when we start balancing. I don't think requiring an item to play pvp would solve this kind of problem.
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DBO framerate cap is about 65fps so i dont think it will go further than that
For now, in the new client we may unlock it. The game needs a lot of optimization though. We're looking into that once we get all the functionality bugs fixed + the features in.
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That nerf was a bullshit!
Its killed my character and what i got for it? (Nothing)
Can i make new character ...whohoo i have nothing for it no zenni no item no stones not have lvl and time too for another character..
I loved the poko but worth now nothing.
If i made new character example turtle what is next nerf ? Turtle cant shoot more then 2 mob ?
Or if i made majin after nerfed the spin kick ?
that was an joke.
I c the problem with the speed but that way is not correct!
I'm sorry you can't play the way you want buddy, but I had to fix the speed bug. It was a huge bug that made pokos extremely overpowered.
I think that the new cc doesn't have any difficulties, before although with speed it was faster to finish, the gameplay of the original CC BD was designed so that each class fulfilled a specific role, I had to understand each mechanic of the bosses. and the floors, each class had to understand what was happening in order not to lose.
Although the rework of the New CC allows the use of different classes and group builds, it does not have a real difficulty as such, there is no metagame inside the cc as it was before, all the bosses have the same way of being defeated, the only thing what changes is the buff that touches them.
I also feel that people only want to play the shorter maps (UD1,UD2, WaterFall) the other maps are always skipped so they don't have to make a map as big as fear island,transforms into an in and out simulator until it hits the shortest floor.
For me, the two game modes could easily exist, without the need to cut content that worked, perhaps to house the current CC in the Kokkara triad, in the statue of time that was never used for anything and could be reused and leave the original CC where should.
I think that the players came out winning with both game modes together and just as enjoyable, without having to lose classes like poko
I am not here to complain, I am simply here to offer my solution, which would be to let the two game modes coexist without problems, reuse the Kokkara statue of time and reuse that abandoned structure.
I agree, CC still needs a lot of work. We'll get there and get it improved, and bring back the classic one too!
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Hey Zzereo,
This is a known client bug, when we switch to the new client we'll fix it. The workaround for now is to just log back out to character select, and log back in.
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I sincerely applaud you for living up to this Verdant! Thank you for keeping this game alive! You and by extension the admin as well have done a lot for the past 2 almost 3 years.
Thanks buddy! We'll keep improving the game for you guys, thanks for playing and supporting us!
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Salve non riesco a scaricare il gioco come posso fare?
Ciao amico! Basta visitare https://discord.dboglobal.to e guardare nel canale #download!
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Hey SupraSaiyen,
Just log into the main website and then go to dboglobal.to/donate. There's a guide there on how to donate to help the project! Please be aware that it's totally optional though. We work hard to make sure everything in the cash shop is also available for the free players. Thank you for supporting us!
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Bonjour mon ami! Vous pouvez également rejoindre la discorde sur https://discord.dboglobal.to pour rechercher des amis. Bienvenue, amusez-vous à jouer !
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Verdant, the man who listens to the playerbase and delivers! Thanks so much for all the channels it's really helped with farming, I've seen a lot less fighting and people complaining as of late! Really solved the problem!! And great suggestion petsku, thanks for speaking up and posting on the forum.
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I can't download Piccolo costume, can you upload again
Hey HunGokuZ,
We remade and released that one as an official outfit. It should be in the wagu machine!
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this patch brought DBOG to life again . . . thanks for your effort . . . it's really fun and i liked the new dojis + content
Thank you for the support! We've got lots more good patches on the way.
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Hey Steeve,
Send me a message on discord, I'll see if we can bring some items to help boost you up.