Posts by Verdant
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Okay. So you can't have symbols in your password or username. Symbols including _,- those.
Ah well.
For now, yes. That won't always be the case.
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hi, i have the same issue, i checked if my character was deleted here---->https://dboglobal.to/ but it says that is still active, on the other side when i try to start the game (i did the last patch) it says "id or pw not correct"
I'm not sure what you mean about still active. If you can log into the website, you can log into the game and the characters will be there, if the website says they exist.
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No, that's usually it, especially if you've only been gone a year. I'm the only one that can delete characters and I never delete them.
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Hey ionbidon19,
The only way for characters to disappear is for someone with access to your account to have deleted them. Did you share this account with anyone, or use the same credentials on any other DBO server?
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That's what I said. I'm going to have to because I can't stand the "minimal intrusivity" of this "anti" bot system.
I'm nice only to people who deserve it. We can't all be asskissers like youActing like a reasonable person doesn't make him an asskisser, any more than you making mountains out of mole hills makes your complaints useful. If you can't improve your behavior, I'm with Korinny. Have a timeout to cool off, and if you can't, feel free to play another game elsewhere.
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I know for sure you don't now because you would've told me you did.
You'll notice how minimally invasive it is based on your usercount, with that list I've tried to connect several real world examples, runescape is a bigger game which means they have bigger problems and you should learn from their approach, you would be honest if you just said you couldn't make the commitment and leave it at that, your situation is not unique, email verification is a one time annoyance we're all used to and if you truly want to stand by this shitty opinion then I wish you good luck and have fun with your 9001 captchasI'm not obligated to tell you or anyone else exactly how the captcha works or what we do with the information we gather from who fails and who passes them. Part of the point of it is to be as nebulous as possible as to how it works and what we do with the pass/fail logs such that botters can't get around us via policy. The bot checks have not significantly impacted our player numbers. Like I said in the beginning, you aren't here to improve the game, you're just here to complain. You can confidently, incorrectly misrepresent and complain about most games on the internet. This is one of the only ones you'll be expected to tell the truth about if you choose to voice that complaint publicly. As I also said earlier though, I'll use any actionable feedback you gave, which wasn't much. If you want people to be more receptive to your complaints, make sure they're accurate and avoid insulting people who work for free, for your benefit, and try not to characterize the people with more experience who know better as having shitty opinions. You haven't got the foggiest clue what it takes to run something like this and the compromises that have to be made. Briefly playing a game doesn't make you an expert on it. Think about that next time you want to Monday morning quarterback.
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Hey SuperAmito,
Can you try removing the symbols from your password? If that doesn't work, it's possible your username or email are taken. The website was written ages ago and doesn't have very good error handling. It's on my to do list but it's going to be a little while before we get there.
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Not sure buddy. The database had some inefficiency issues I fixed last night, but that shouldn't have caused a bunch of disconnects. Could have just been a major network trunk going down somewhere in the world and traffic getting rerouted.
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Are you subject to this system when you play the game, do you play the game?
Yes, I play and test the game frequently.
This feature is NOT minimally invasive, its frequent enough for me to not want to play this game anymore
Dragging some balls around once an hour to get a buff and title progress is minimally invasive.
if you talk to any other new player like this you're not fit to be a moderator.
New players are not any more immune to their ideas being criticized than I am. When you play the drama queen and engage in hyperbole (every 15 minutes) expect to be corrected.
I don't complain, this is me being frustrated over it because I do like the game and I want to make it to supersaiyan and whatever the end content is. Poll your players to ask whether this is minimally invasive if you care.
I understand that you are frustrated. You would be more frustrated if we allowed botting freely.
It's not easy giving constructive feedback when I'm supposed to be a player,
I've been a player and dev for many years. Giving constructive feedback is not hard. It starts with being truthful about what you're experiencing in game. You are not being assailed with constant bot checks. It's just something that pops up as infrequently as I can make it pop up and still discourage botting.
1. My first idea is to actually ban the accounts, you currently let them reconnect every 15 mins, its annoying for a human to re-enter their credentials, you're not punishing any bots with it
What makes you think we don't? What's with this 15 minute number?
2. I don't remember having to verify my email address
This doesn't stop botters and adds a layer of inconvenience for players.
3. Runescape used to have these random events that take you to a different area and have you do a quest for a unique item, that was something that was actually rewarding and well received, it also happened like only once per day if you're lucky. It was an actual gameplay addition. What runescape does now is have better moderation and easy reporting of bots, it also checks whether you perform actions that are indicative of a bot.
Runescape makes hundreds of millions of dollars a year. We are less than 30 volunteers working for free. Also, if you find filling out a captcha once an hour invasive, you will find being whisked away to a random area and being forced to do a quest unbearable.
4. You probably have the server already log certain events in the game, you would notice when someone is spamming a certain action or is leveling a little too perfect without breaks, those actions need to be flagged and then you can either ban them or give them login restrictions.
What constitutes "leveling a little too perfect without breaks"? Powerleveling is often faster than bot leveling. What about level ups? How would you distinguish between a player using one and a bot using one? These are the exact kinds of things you should think about before being too quick to criticize.
5. I've still seen plenty of sellers in chat, you don't need human moderation to restrict chat spam or advertising of links, if someone does any of that time them out for a good long time so those sellers don't consider it worthwhile anymore, if they get consistently flagged ban. It's not an account that anyone plays on so you're not losing a player.
URL blocking is on my to do list.
6. Change something up that isn't too hard for a human to get around, like move a tree in the way of a path you know bots take, lower the amount of rewards from grinding a single mob or a single dungeon over and over again, a bot isn't flexible by nature, you could even just move a few pixels on a dialogue screen somewhere and it would stop some of the bots, again once they stop and just stand there for hours, ban them. The best counter against bots is fear of losing your account, so if you catch the same ip address or same email you should suspend them too.
I don't think you fully appreciate the situation and inertia of changing things in this game, or how easy it is to use a new IP address or email.
Maybe you're not able to do this kind of stuff and that would be fair, but defending captcha calling it "minimally intrusive" after all major tech companies have transitioned away from it is so so weird, like I literally can't believe you're serious with that.
I call it minimally intrusive because it is minimally intrusive. Argumentum ad populum is not the best way to convince me to change what I'm doing. Context matters. All major tech companies have nearly limitless advantages over our workflow and almost none of the problems we are up against. Most of our codebase is completely open source and constantly being looked over by malicious actors for bugs and vulnerabilities. Additionally, we do not have the ability to significantly patch the client you are using. The packet structure and file structure of the game has been cracked for longer than we've been working on this game. It is a botter's dream and a developer's nightmare.
Part of the reason we choose to stick to the bot checks, even though they are annoying, is because this specific bot check already had all of the client side code working (by virtue of being the last official client for the game), and because it is not implemented in the open source version of the code. This means that it will be more annoying for the botters to find a way around, because they don't have the source code. It also encourages them to leave for other servers because the other servers are less likely to implement this without doing some annoying work. It is much more attractive to just move to another server that does not have this level of protection, than it is to try to get around it here.
You could have obtained any of this insight by just talking to me like a human being and asking. What you are doing is neither criticism, nor constructive, and when you try to pass it off as such, expect to get pushed back on that. I understand the infrequent bot checks can be annoying. They are not annoying enough to justify the alternative, especially until we have more control over client security.
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Nothing has changed with the server or client today buddy, I promise. I haven't pushed any patches.
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Hola amigo, creo que debería ser un par de cientos de megabytes como máximo.
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Hey Oguzha,
There wasn't a new patch today. That just looks like a client crash, none of those errors are actually the problem. There's not much I can do about that one other than work faster on the new client, which we're already doing. We can't change the client you're currently using.
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I'm a new player and I came here to the forums to check out what the deal is there are better ways of tackling bots than giving each user a captcha every whatever you say it is, I would've said 15 mins also.
Making this into an achievement is so weird too, it's a security system not a gameplay feature, you're rewarding people for completing captchas and somehow if they've completed 9000 of them they're still not considered a human player, you actually have to be trolling and this is a late april fools jokeI know you would have said 15 minutes as well, because you're not interested in making the game better. You're interested in complaining. There's nothing wrong with giving people some rewards for using a minimally invasive system that helps slow down botting. What makes you think this is the only thing we do to tackle bots? If stopping bots in an open source game with long decrypted files and packets is so easy, feel free to drop your ideas here. If they're any good I'll use them to make the game better.
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Sem problemas. Continuaremos trabalhando duro nisso!
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Hola mi amigo. Las versiones anteriores del lanzador calculaban todo el tráfico de la red, no solo el tráfico de la red del lanzador DBOG. Por eso a veces puede parecer más alto. Las versiones más nuevas del lanzador no tienen este defecto de diseño. Si actualiza el iniciador a la versión más reciente, este problema desaparecerá.
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Olá, meu amigo! As traduções para o português estão incompletas, infelizmente. Estamos trabalhando o mais rápido possível no inglês e depois começaremos nos outros idiomas!
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i cant login help
Hey buddy, I responded to your other thread. You need to use the game credentials, not forum credentials, and/or open with DBOGLauncher. If that doesn't work, turn off any browser translators you have and reset your password.